Spirit Strike (117): Difference between revisions
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'''Spirit Strike''' provides the target with a +75 bonus to [[attack strength]] on their next attack: [[melee]], [[ranged]], or [[bolt]]. If an attack is not made within two minutes, the spell will wear off. |
'''Spirit Strike''' provides the target with a +75 bonus to [[attack strength]] on their next attack: [[melee]], [[ranged]], or [[bolt]]. If an attack is not made within two minutes, the spell will wear off. |
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Characters making multiple attacks at once, such as those using [[MSTRIKE (verb)|multi-strike]] or [[Two Weapon Combat]], will only |
Characters making multiple attacks at once, such as those using [[MSTRIKE (verb)|multi-strike]] or [[Two Weapon Combat]], will only receive the +75 bonus to the first attack made. |
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== Lore Benefits == |
== Lore Benefits == |
Revision as of 23:28, 7 September 2009
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Spirit Strike provides the target with a +75 bonus to attack strength on their next attack: melee, ranged, or bolt. If an attack is not made within two minutes, the spell will wear off.
Characters making multiple attacks at once, such as those using multi-strike or Two Weapon Combat, will only receive the +75 bonus to the first attack made.
Lore Benefits
Training in Spiritual Lore, Blessings allows for a chance for the spell to remain active for an additional attack. The chance is 3% at 5 lore ranks, and has a maximum of 48% at 200 lore ranks. Each subsequent attack reduces the chance by half.
Messaging
Initial cast:
An invisible force guides you.
Wearing off:
The guiding force leaves you.
Lore-induced subsequent strike:
The invisible force draws back to guide you once more.
External Links
- Minor Spiritual Spell Circle: Spirit Strike, on Play.net