Town: Difference between revisions
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* [[Wehnimer's Landing]] |
* [[Wehnimer's Landing]] |
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* [[Icemule Trace]] |
* [[Icemule Trace]] |
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* [[Pinefar Trading Post]] |
* [[Pinefar|Pinefar Trading Post]] |
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* [[Kharam Dzu]] |
* [[Kharam Dzu]] |
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* [[Freeport of Solhaven]] |
* [[Solhaven|Freeport of Solhaven]] |
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* [[Zul Logoth]] |
* [[Zul Logoth]] |
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* [[City-State of Ta'Illistim]] |
* [[Ta'Illistim|City-State of Ta'Illistim]] |
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* [[City-State of Ta'Vaalor]] |
* [[Ta'Vaalor|City-State of Ta'Vaalor]] |
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* [[Sylvarraend]] |
* [[Sylvarraend]] |
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* [[Cysagir]] |
* [[Cysagir]] |
Revision as of 20:09, 1 September 2006
Towns are areas in Elanthia where adventurers are generally consideref to be safe from creatures. Typical amenities of towns include shops such as general stores, furriers, jewelers, pawnshops, temples, locksmiths, alchemists, armorers and weapon shops.
Towns also feature a justice system, complete with judge and constable-like figures of authority, jails, stocks and gallows.
Player Accessable Towns
- Wehnimer's Landing
- Icemule Trace
- Pinefar Trading Post
- Kharam Dzu
- Freeport of Solhaven
- Zul Logoth
- City-State of Ta'Illistim
- City-State of Ta'Vaalor
- Sylvarraend
- Cysagir
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