Resistance: Difference between revisions

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==Armor Resistance Scale==
==Armor Resistance Scale==


This category covers resistance to: crush, slash, puncture damage; added by a merchant, warrior fittings, or that is otherwise inherent in the armor.
This category covers resistance to: crush, slash, puncture damage; added by a merchant, [[Armor_Specialization#Damage_Specializations|warrior fittings]], or that is otherwise inherent in the armor.


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Revision as of 13:18, 9 June 2015

This information was provided by Nuadjha, the Briar Fox and may not be entirely accurate.

The Ranger Resistance Scale

This is resistance to natural and elemental damage added by the spell Resist Nature (620)

Messaging Percent Protection
Slight (0-20%)
Moderate (21-30%)
Good (31-40%)
Very good (41-50%)
Great (51-60%)
Incredible (60+%)

Armor Resistance Scale

This category covers resistance to: crush, slash, puncture damage; added by a merchant, warrior fittings, or that is otherwise inherent in the armor.

Messaging Percent Protection
Slightly (0-5%)
Moderately (6-15%)
Very (16-25%)
Highly (26-49%)
Incredibly (50%+)

These are just logical guesses based on slim evidence from my few data points. Anyone able to fill in some more points?

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