Template:WPS merchant service: Difference between revisions
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[[Category: Templates]]</noinclude> |
[[Category: Templates]]</noinclude> |
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=={{#switch: {{PAGENAME}}| WPS smithy= Mechanics and Service Window|#default=Merchant Services}} == |
=={{#switch: {{PAGENAME}}| WPS smithy= Mechanics and Service Window|#default=Merchant Services}} == |
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<!--PLEASE HAVE AN IDEA OF HOW TO WORK WITH PARSER FUNCTIONS BEFORE YOU EDIT THIS PAGE--> |
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{{#switch: {{PAGENAME}}| WPS smithy= |#default={{main|WPS smithy}}}} |
{{#switch: {{PAGENAME}}| WPS smithy= |#default={{main|WPS smithy}}}} |
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{| cellpadding=5 style="float:right; margin-left:1em; margin-top:0px; background:#F5FAFF; border: 1px solid #CEE0F2; font-size:95%;" |
{| cellpadding=5 style="float:right; margin-left:1em; margin-top:0px; background:#F5FAFF; border: 1px solid #CEE0F2; font-size:95%;" |
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=== Service Windows === |
=== Service Windows === |
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<!--PLEASE HAVE AN IDEA OF HOW TO WORK WITH PARSER FUNCTIONS BEFORE YOU EDIT THIS PAGE--> |
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When a W/P/S merchant service is offered, the price (silvers or event currency) of adding services increases as more services are added within the same '''Service Window''', which is set as six two-month periods (Jan/Feb, Mar/Apr, May/Jun, Jul/Aug, Sep/Oct, Nov/Dec) spanning a calendar year. This Service Window is tracked '''per item''' across all merchants and venues. Cost per service only increases with the number of services added within this window, not the total number of existing services on an item. |
When a W/P/S merchant service is offered, the price (silvers or event currency) of adding services increases as more services are added within the same '''Service Window''', which is set as six two-month periods (Jan/Feb, Mar/Apr, May/Jun, Jul/Aug, Sep/Oct, Nov/Dec) spanning a calendar year. This Service Window is tracked '''per item''' across all merchants and venues. Cost per service only increases with the number of services added within this window, not the total number of existing services on an item. |
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=== Service Pricing === |
=== Service Pricing === |
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<!--PLEASE HAVE AN IDEA OF HOW TO WORK WITH PARSER FUNCTIONS BEFORE YOU EDIT THIS PAGE--> |
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W/P/S service pricing is dependent on the other mechanical attributes of the item other than the one being serviced. Each attribute is assigned a point value that is summed to determine the total gear points for the item. |
W/P/S service pricing is dependent on the other mechanical attributes of the item other than the one being serviced. Each attribute is assigned a point value that is summed to determine the total gear points for the item. |
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{| cellpadding=2 style="background:#F5FAFF; border: 1px solid #CEE0F2; font-size:95%; margin-left:2em;" |
{| cellpadding=2 style="background:#F5FAFF; border: 1px solid #CEE0F2; font-size:95%; margin-left:2em;" |
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{| class="wikitable alternating" style="font-size:95%;" |
{| class="wikitable alternating" style="font-size:95%;" |
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! Property || Point Value |
! Property || Point Value |
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|Enhancive || Dependent on value (min 1, max 20) |
|Enhancive || Dependent on value (min 1, max 20) |
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|Script (Combat) || Dependent script impact (min 0, max 20) |
|Script (Combat) (see [[WPS smithy/script costs|here]] for specifics) || Dependent script impact (min 0, max 20) |
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|Script (Bubble Flares) || 20 |
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*The conversion rate varies from event to event. At Duskruin 2018 the conversion rate was 750 silvers per bloodscrip* |
*The conversion rate varies from event to event. At Duskruin 2018 the conversion rate was 750 silvers per bloodscrip* |
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{{#switch: {{{PAGENAME}}}|#default= |Template:WPS merchant service|WPS smithy= |
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'''Calculation Example #1: Padding''' |
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{{WPS table start 1}} |
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{{!}}5x Armor, T1 Ensorcell |
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{{!}}- |
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{{!}}5x Armor = 25 gear points |
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{{!}}- |
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{{!}}T1 Ensorcell = 3 gear points |
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{{!}}- |
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{{!}}Total gear points (GP) = 28 |
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{{!}}- |
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{{!}}GP 1-20 = 1750 each = 1750x20 = 35000 silvers |
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{{!}}- |
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{{!}}GP 21-28 = 3250 each = 3250x8 = 26000 silvers |
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{{!}}- |
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{{!}}Total Silvers: 61000 |
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{{!}}- |
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{{!}}Duskruin February 2018 Conversion Rate: 750 |
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{{!}}- |
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{{!}}Total Silvers divided by Conversion Rate == 61000/750 = 81 |
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{{!}}- |
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{{!}}Critical Multiplier of 10% = 8.1 |
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{{!}}- |
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{{!}}Total Bloodscrip Cost: 89 (Which defaults to 110 because it is the minimum.) |
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{{table end}} |
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''' |
'''Calculation Example #2: Weighting''' |
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{{WPS table start 1}} |
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{| class="wikitable alternating" style="font-size:95%;" |
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{{!}}8x, T5, Combat Script, Flares |
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|5x Armor, T1 Ensorcell |
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{{!}}- |
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{{!}}8x enchant = 40 gear points |
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{{!}}- |
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{{!}}T5 Ensorcell = 15 gear points |
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{{!}}- |
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{{!}}Combat script = 20 gear points |
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|Total gear points (GP) = 28 |
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{{!}}- |
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{{!}}Flares = 7 gear points |
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|GP 1-20 = 1750 each = 1750x20 = 35000 silvers |
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{{!}}- |
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|- |
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{{!}}Total gear points (GP) = 82 |
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|GP 21-28 = 3250 each = 3250x8 = 26000 silvers |
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{{!}}- |
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|- |
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{{!}}GP 1-20 = 1750 each = 1750x20 = 35000 silvers |
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|Total Silvers: 61000 |
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{{!}}- |
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|- |
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{{!}}GP 21-35 = 3250 each = 3250x15 = 48750 silvers |
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|Duskruin February 2018 Conversion Rate: 750 |
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{{!}}- |
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{{!}}GP 36-50 = 5000 each = 5000x15 = 75000 silvers |
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|Total Silvers divided by Conversion Rate == 61000/750 = 81 |
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{{!}}- |
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{{!}}GP 51-60 = 6500 each = 6500x10 = 65000 silvers |
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|Critical Multiplier of 10% = 8.1 |
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{{!}}- |
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{{!}}GP 61-70 = 8000 each = 8000x10 = 80000 silvers |
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|Total Bloodscrip Cost: 89 (Which defaults to 110 because it is the minimum.) |
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{{!}}- |
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|} |
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{{!}}GP 71-82 = 10000 each = 10000x12 = 120000 silvers |
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{{!}}- |
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'''Padding Calculation Example #2''' |
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{{!}}Total Silvers: 423750 |
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{| class="wikitable alternating" style="font-size:95%;" |
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{{!}}- |
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|8x, T5, Combat Script, Flares |
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{{!}}Duskruin February 2018 Conversion Rate: 750 |
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|- |
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{{!}}- |
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|8x enchant = 40 gear points |
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{{!}}Total Silvers divided by Conversion Rate == 423750/750 = 565 |
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|- |
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{{!}}- |
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|T5 Ensorcell = 15 gear points |
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{{!}}Critical Multiplier of 10% = 56.5 |
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|- |
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{{!}}- |
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|Combat script = 20 gear points |
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{{!}}Total Bloodscrip Cost: 621 |
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{{table end}} |
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|Flares = 7 gear points |
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}} |
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|- |
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|Total gear points (GP) = 82 |
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|- |
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|GP 1-20 = 1750 each = 1750x20 = 35000 silvers |
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|- |
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|GP 21-35 = 3250 each = 3250x15 = 48750 silvers |
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|- |
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|GP 36-50 = 5000 each = 5000x15 = 75000 silvers |
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|- |
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|GP 51-60 = 6500 each = 6500x10 = 65000 silvers |
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|- |
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|GP 61-70 = 8000 each = 8000x10 = 80000 silvers |
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|- |
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|GP 71-82 = 10000 each = 10000x12 = 120000 silvers |
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|- |
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|Total Silvers: 423750 |
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|- |
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|Duskruin February 2018 Conversion Rate: 750 |
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|- |
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|Total Silvers divided by Conversion Rate == 423750/750 = 565 |
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|- |
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|Critical Multiplier of 10% = 56.5 |
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|Total Bloodscrip Cost: 621 |
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|} |
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{{clear}} |
{{clear}} |
Revision as of 17:32, 26 February 2018
Instructions
When editing this template, make sure all of the #switch parsers are set correctly.
Merchant Services
- Main article: WPS smithy
Weighting/Padding/Sighting (W/P/S) Combat Effectiveness Rating (CER) vs. Total Services | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The merchant service to add combat effective points (CEP) will, in most cases, offer to increase the number of services on an item. The relationship between combat effective points and services is shown on the table to the right. Weighting (for melee weapons), padding (armor), and sighting (for ranged weapons) all share this table and are collectively known as W/P/S. The number of CEP on an item is also known as the combat effectiveness rating (CER).
For example, adding 20 services of critical padding to a non-padded item will give it a 2 CER. Adding 20 services to an item that already has 130 services (9 CER) will take it to a total of 150 services (10 CER).
If the number of services on an item fall within an intermediate CER, the item will provide a % chance equal to the progress towards the next CER to increase the combat effectiveness to the next value: an item with 145 services will have a 75% chance to confer a 10 CER (150 services) in combat instead of 9 (130 services). It is possible for an item to have both critical and damage padding or weighting, as applicable, and they can be added separately with a corresponding price surcharge. The total number of services per item is still capped at 5000.
Service Windows
When a W/P/S merchant service is offered, the price (silvers or event currency) of adding services increases as more services are added within the same Service Window, which is set as six two-month periods (Jan/Feb, Mar/Apr, May/Jun, Jul/Aug, Sep/Oct, Nov/Dec) spanning a calendar year. This Service Window is tracked per item across all merchants and venues. Cost per service only increases with the number of services added within this window, not the total number of existing services on an item.
Every W/P/S service done an item within a two-month service window (as specified above) will increase the Service Count within that window. Items will become more expensive to work on as the Service Count increases. Prices increases happen at Service Counts of 5, 10, and 15, with significant price increases starting at 20+. On the first service after a Service Window ends, the Service Count is reset.
Service Pricing
W/P/S service pricing is dependent on the other mechanical attributes of the item other than the one being serviced. Each attribute is assigned a point value that is summed to determine the total gear points for the item.
Weighting/Padding/Sighting (W/P/S) Gear Point Values | ||||||||||||||||||||||||||
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Silvers price is then calculated for each gear point, with higher gear points costing more per point.
Price per Gear Point | ||||||||||||||||
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A few item properties are not calculated in the above manor and instead are added on after the value above is determined.
Additional types of W/P/S: | |||||||||||
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500 silver * Number of Services of types other than the type currently being serviced. | |||||||||||
Creature Bane: | |||||||||||
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Finally, The value is multiplied by the Service Count multiplier and any service type multiplier.
Service Count Multiplier | ||||||||||||||
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Service Type Multipliers
- Critical Weighting/Padding carries a 10% increase on the final price.
Currencies
- All calculations use a base price of silvers, then are converted to alternate currencies at an exchange rate.
Cost Minimums
- Minimum silvers cost per service is 10000 silvers.
- The Duskruin Smithy was introduce with a minimum cost of 100 bloodscrip per service.
- There is a minimum cost for Damage of 100 bloodscrip and 110 for Critical. If your calculations are below these amounts, they default to these amounts.
Conversion Rate
- The conversion rate varies from event to event. At Duskruin 2018 the conversion rate was 750 silvers per bloodscrip*