Survival: Difference between revisions
Jump to navigation
Jump to search
MILQUETOAST (talk | contribs) mNo edit summary |
SPYRIDONM1 (talk | contribs) (Added monk training cost) |
||
Line 12: | Line 12: | ||
| Clericranks = 2 | Clericcost = 3/2 |
| Clericranks = 2 | Clericcost = 3/2 |
||
| Empathranks = 2 | Empathcost = 3/2 |
| Empathranks = 2 | Empathcost = 3/2 |
||
| Monkranks = 2 | Monkcost = 2/2 |
|||
| Rangerranks = 2 | Rangercost = 1/1 |
| Rangerranks = 2 | Rangercost = 1/1 |
||
| Rogueranks = 2 | Roguecost = 2/2 |
| Rogueranks = 2 | Roguecost = 2/2 |
Revision as of 00:48, 7 May 2012
Survival is one of two skinning skills, along with First Aid. While the skill has other functions, skinning seems to be the primary reason a character would train in this skill. Survival also affects a character's ability to forage, resist damage due to weather (Such as near Pinefar), build a fire, or find a hidden passageway.
Survival will help prevent a skinner from being Poisoned when skinning a creature such as a snake.
Training in Survival will also assist in movement in some areas, such as the marshy areas outside of the Marsh Keep hunting ground.
Maximum Ranks and Training Costs
Survival is generally a low-cost skill. Every profession can train in it up to twice per level, except wizards.
Type | Square | Semi | Pure | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Profession | Rogue | Warrior | Monk | Bard | Paladin | Ranger | Cleric | Empath | Savant | Sorcerer | Wizard |
Max Ranks Per Level | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | - | 2 | 1 |
Training Point Cost | 2/2 | 1/3 | 2/2 | 2/2 | 2/2 | 1/1 | 3/2 | 3/2 | - | 3/2 | 3/2 |