BVShop:The Sable Quietus: Difference between revisions

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<!--__TOC__-->
==Current Inventory==
<section begin=current /><includeonly>
<section begin=current /><includeonly>
==The Sable Quietus==
==The Sable Quietus==
</includeonly>'''Inventory Updates: 12/15/2018, 8/15/2019'''
</includeonly>'''Last updated: 12/15/2018'''
<section begin=2019 />
{{Festshop
|shopname=The Sable Quietus, Entry
|look=a whitewashed cobblestone building


Room: a whitewashed cobblestone building
|location=[Map Room #], Lich# 28326

|year=2019

|letter=S
<!-- ==Archived Inventory== -->
}}
<!--==={{{ [The Sable Quietus, Entry] 28325 2019-08-15 17:29:23 -0400}}}===-->
===The Sable Quietus, Entry===
{{RoomDescription|
|roomname=The Sable Quietus, Entry
|desc=Flickering candlelight creates more shadow than illumination in the cramped cobblestone room, which is deprived of windows and floored with packed dirt. Thick wrought iron pegs line the eastern wall, each laden with a different mask, while wicker baskets are arranged upon the floor opposite an oak and copper door. A coal-filled blackened brazier emits a warm, inviting orange light, though it does little to heat anything further than a handspan from its home on the eastern side of the room.
|exits= out}}
{{sign|margin-right=40%
|sign=<nowiki>~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Sable Quietus ~~~~~~~~~~~~~~~~~~~~~~~~~~~</nowiki>
Welcome to the Sable Quietus, the original home of Plague Masks.
You will find a display of them on the pegs.
In order to activate their special abilities, you'll need a cartridge.
These can be found in the basket.
An unlimited number of unlocking certificates are available there as well.
<nowiki>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~</nowiki>
In order to recharge your cartridge, you will need to use a potion.
Anyone trained in alchemy can create one of these potions for you.
Poison cartridges use the following:
a crystalline flask containing a dimly glowing sky-blue potion
Disease cartridges use the following:
a crystalline flask containing a dimly glowing sea-green potion
Each cartridge will only ever hold three charges.
Each potion can be poured on a cartridge to restore one dose.}}<blockquote>
{{Container|
|container=In the wicker baskets you see:}}
{| {{prettytable}}
| a bright sky-blue cartridge || Weight: <1 pound|| || <div class="mw-customtoggle-abrightsky-bluecartridge" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-abrightsky-bluecartridge">A bright sky-blue cartridge is a component for the Plague Masks from Duskruin. This particular component should be inserted into the mask to allow it to filter out any poisons that you may come across while wearing the mask. It CANNOT be altered in any way, but it can be recharged by pouring unpoison potions made by the alchemy system onto it.</div>
|| 500
|-
| a bright sea-green cartridge || Weight: <1 pound|| || <div class="mw-customtoggle-abrightsea-greencartridge" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-abrightsea-greencartridge">A bright sea-green cartridge is a component for the Plague Masks from Duskruin. This particular component should be inserted into the mask to allow it to filter out any diseases that you may come across while wearing the mask. It CANNOT be altered in any way, but it can be recharged by pouring undisease potions made by the alchemy system onto it.</div>
|| 500
|-
| a waxed black vellum || Weight: <1 pound|| || <div class="mw-customtoggle-awaxedblackvellum" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-awaxedblackvellum">Your vellum is used to unlock the potential of things held in your other hand.<br>Your vellum will unlock your Plague Mask to tier 2.<br>You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.<br>Your vellum may not be altered or changed in any way.</div>
|| 5000
|-
| a waxed ebon parchment || Weight: <1 pound|| || <div class="mw-customtoggle-awaxedebonparchment" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-awaxedebonparchment">Your parchment is used to unlock the potential of things held in your other hand.<br>Your parchment will unlock your Plague Mask to tier 3.<br>You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.<br>Your parchment may not be altered or changed in any way.</div>
|| 7500
|-
|}
{{Container|
|container=On the wrought iron pegs you see:}}
{| {{prettytable}}
| a waxed leather mask with a hooked black beak || Weight: <1 pound|| functional|| <div class="mw-customtoggle-awaxedleathermaskwithahookedblackbeak" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-awaxedleathermaskwithahookedblackbeak">This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.<br>A waxed leather mask with a hooked black beak can be customized in the following ways:<br>Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently rose<br>Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass<br>Mask Nose: (Examples: beak, snout, bill) - Currently beak<br>Do not change the noun!<br>When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>The mask is 1 (OTS) out of 3 tiers.<br>It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.<br>It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.<br>When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.<br>Warning:<br>You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.</div>
|| 2000
|-
| a glossy black raven mask fashioned of waxed leather || Weight: <1 pound|| functional|| <div class="mw-customtoggle-aglossyblackravenmaskfashionedofwaxedleather" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aglossyblackravenmaskfashionedofwaxedleather">This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.<br>A glossy black raven mask fashioned of waxed leather can be customized in the following ways:<br>Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently rose<br>Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass<br>Mask Nose: (Examples: beak, snout, bill) - Currently beak<br>Do not change the noun!<br>When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>The mask is 1 (OTS) out of 3 tiers.<br>It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.<br>It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.<br>When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.<br>Warning:<br>You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.</div>
|| 2000
|-
| a narrow-beaked shiny white ibis mask || Weight: <1 pound|| functional|| <div class="mw-customtoggle-anarrow-beakedshinywhiteibismask" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-anarrow-beakedshinywhiteibismask">This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.<br>A narrow-beaked shiny white ibis mask can be customized in the following ways:<br>Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently ebon<br>Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glaes<br>Mask Nose: (Examples: beak, snout, bill) - Currently beak<br>Do not change the noun!<br>When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>The mask is 1 (OTS) out of 3 tiers.<br>It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.<br>It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.<br>When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.<br>Warning:<br>You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.</div>
|| 2000
|-
| a flop-eared dingy pig mask with milky white goggles || Weight: <1 pound|| functional|| <div class="mw-customtoggle-aflop-eareddingypigmaskwithmilkywhitegoggles" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aflop-eareddingypigmaskwithmilkywhitegoggles">This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.<br>A flop-eared dingy pig mask with milky white goggles can be customized in the following ways:<br>Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently milky white<br>Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glaesine<br>Mask Nose: (Examples: beak, snout, bill) - Currently snout<br>Do not change the noun!<br>When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>The mask is 1 (OTS) out of 3 tiers.<br>It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.<br>It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.<br>When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.<br>Warning:<br>You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.</div>
|| 2000
|-
| a wrinkled grey vulture mask with scarlet eye banding || Weight: <1 pound|| functional|| <div class="mw-customtoggle-awrinkledgreyvulturemaskwithscarleteyebanding" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-awrinkledgreyvulturemaskwithscarleteyebanding">This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.<br>A wrinkled grey vulture mask with scarlet eye banding can be customized in the following ways:<br>Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently scarlet<br>Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently obsidian<br>Mask Nose: (Examples: beak, snout, bill) - Currently beak<br>Do not change the noun!<br>When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>The mask is 1 (OTS) out of 3 tiers.<br>It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.<br>It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.<br>When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.<br>Warning:<br>You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.</div>
|| 2000
|-
| a sanguine turkey vulture mask with a hooked white beak || Weight: <1 pound|| functional|| <div class="mw-customtoggle-asanguineturkeyvulturemaskwithahookedwhitebeak" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asanguineturkeyvulturemaskwithahookedwhitebeak">This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.<br>A sanguine turkey vulture mask with a hooked white beak can be customized in the following ways:<br>Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently ruby<br>Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass<br>Mask Nose: (Examples: beak, snout, bill) - Currently beak<br>Do not change the noun!<br>When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>The mask is 1 (OTS) out of 3 tiers.<br>It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.<br>It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.<br>When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.<br>Warning:<br>You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.</div>
|| 2000
|-
| an onyx-eyed grey gyrfalcon mask || Weight: <1 pound|| functional|| <div class="mw-customtoggle-anonyx-eyedgreygyrfalconmask" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-anonyx-eyedgreygyrfalconmask">This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.<br>An onyx-eyed grey gyrfalcon mask can be customized in the following ways:<br>Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently ebon<br>Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass<br>Mask Nose: (Examples: beak, snout, bill) - Currently beak<br>Do not change the noun!<br>When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>The mask is 1 (OTS) out of 3 tiers.<br>It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.<br>It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.<br>When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.<br>Warning:<br>You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.</div>
|| 2000
|-
| a hooded dark grey crow mask || Weight: <1 pound|| functional|| <div class="mw-customtoggle-ahoodeddarkgreycrowmask" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ahoodeddarkgreycrowmask">This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.<br>A hooded dark grey crow mask can be customized in the following ways:<br>Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently scarlet<br>Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glaesine<br>Mask Nose: (Examples: beak, snout, bill) - Currently beak<br>Do not change the noun!<br>When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>The mask is 1 (OTS) out of 3 tiers.<br>It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.<br>It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.<br>When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.<br>Warning:<br>You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.</div>
|| 2000
|-
| a dusty grey shoebill mask || Weight: <1 pound|| functional|| <div class="mw-customtoggle-adustygreyshoebillmask" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-adustygreyshoebillmask">This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.<br>A dusty grey shoebill mask can be customized in the following ways:<br>Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently scarlet<br>Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass<br>Mask Nose: (Examples: beak, snout, bill) - Currently beak<br>Do not change the noun!<br>When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>The mask is 1 (OTS) out of 3 tiers.<br>It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.<br>It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.<br>When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.<br>Warning:<br>You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.</div>
|| 2000
|-
|}
</blockquote>
<!--==={{{ [The Sable Quietus, Storage] 23735 2019-08-15 17:49:53 -0400}}}===-->
===The Sable Quietus, Storage===
{{RoomDescription|
|roomname=The Sable Quietus, Storage
|desc=Shielded lanterns flicker with faint candlelight from their recessed positions within the four corners of the small storage room. Heavy with dirt and discarded dried herbs, the uneven floor transitions from packed dirt near an oak and copper door to roughly hewn planks that support a series of storage shelves. A thick curtain along the southeastern wall seems as though it might provide access to the floors above, but the heavy nails driven into its edges prevent further investigation.
|exits= none}}
<blockquote>
{{Container|
|container=On the series of storage shelves you see:}}
{| {{prettytable}}
| a sard-toggled hunter green cowl || Weight: <1 pound|| || <div class="mw-customtoggle-asard-toggledhuntergreencowl" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asard-toggledhuntergreencowl">This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.<br>Do not change the noun!<br>When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>When the hood is drawn up, it will also hide regular hair features.<br>The cowl is 1 (OTS) out of 2 tiers.<br>It has access to the following verbs: Pull, Push, Remove, and Wear.<br>It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.</div>
|| 2000
|-
| a haon-toggled burgundy linen cowl || Weight: <1 pound|| || <div class="mw-customtoggle-ahaon-toggledburgundylinencowl" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ahaon-toggledburgundylinencowl">This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.<br>Do not change the noun!<br>When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>When the hood is drawn up, it will also hide regular hair features.<br>The cowl is 1 (OTS) out of 2 tiers.<br>It has access to the following verbs: Pull, Push, Remove, and Wear.<br>It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.</div>
|| 2000
|-
| a bone-toggled black wool cowl || Weight: <1 pound|| || <div class="mw-customtoggle-abone-toggledblackwoolcowl" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-abone-toggledblackwoolcowl">This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.<br>Do not change the noun!<br>When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>When the hood is drawn up, it will also hide regular hair features.<br>The cowl is 1 (OTS) out of 2 tiers.<br>It has access to the following verbs: Pull, Push, Remove, and Wear.<br>It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.</div>
|| 2000
|-
| a hooded eggplant purple cowl || Weight: <1 pound|| || <div class="mw-customtoggle-ahoodedeggplantpurplecowl" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ahoodedeggplantpurplecowl">This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.<br>Do not change the noun!<br>When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>When the hood is drawn up, it will also hide regular hair features.<br>The cowl is 1 (OTS) out of 2 tiers.<br>It has access to the following verbs: Pull, Push, Remove, and Wear.<br>It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.</div>
|| 2000
|-
| a dark gorse yellow cowl || Weight: <1 pound|| || <div class="mw-customtoggle-adarkgorseyellowcowl" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-adarkgorseyellowcowl">This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.<br>Do not change the noun!<br>When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>When the hood is drawn up, it will also hide regular hair features.<br>The cowl is 1 (OTS) out of 2 tiers.<br>It has access to the following verbs: Pull, Push, Remove, and Wear.<br>It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.</div>
|| 2000
|-
| a layered cotton cowl || Weight: <1 pound|| || <div class="mw-customtoggle-alayeredcottoncowl" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-alayeredcottoncowl">This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.<br>Do not change the noun!<br>When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>When the hood is drawn up, it will also hide regular hair features.<br>The cowl is 1 (OTS) out of 2 tiers.<br>It has access to the following verbs: Pull, Push, Remove, and Wear.<br>It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.</div>
|| 2000
|-
| a pure white lamb's wool cowl || Weight: <1 pound|| || <div class="mw-customtoggle-apurewhitelambswoolcowl" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-apurewhitelambswoolcowl">This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.<br>Do not change the noun!<br>When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>When the hood is drawn up, it will also hide regular hair features.<br>The cowl is 1 (OTS) out of 2 tiers.<br>It has access to the following verbs: Pull, Push, Remove, and Wear.<br>It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.</div>
|| 2000
|-
| a thick midnight blue cowl || Weight: <1 pound|| || <div class="mw-customtoggle-athickmidnightbluecowl" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-athickmidnightbluecowl">This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.<br>Do not change the noun!<br>When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>When the hood is drawn up, it will also hide regular hair features.<br>The cowl is 1 (OTS) out of 2 tiers.<br>It has access to the following verbs: Pull, Push, Remove, and Wear.<br>It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.</div>
|| 2000
|-
| a hooded slate grey cowl || Weight: <1 pound|| || <div class="mw-customtoggle-ahoodedslategreycowl" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ahoodedslategreycowl">This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.<br>Do not change the noun!<br>When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.<br>When the hood is drawn up, it will also hide regular hair features.<br>The cowl is 1 (OTS) out of 2 tiers.<br>It has access to the following verbs: Pull, Push, Remove, and Wear.<br>It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.</div>
|| 2000
|-
|}
{{Container|
|container=In the open-weave basket you see:}}
{| {{prettytable}}
| a waxed off-white vellum || Weight: <1 pound|| || <div class="mw-customtoggle-awaxedoff-whitevellum" style="text-decoration: underline">
analyze
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-awaxedoff-whitevellum">Your vellum is used to unlock the potential of things held in your other hand.<br>Your vellum will unlock your Sable Quietus Cowl to tier 2.<br>You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.<br>Your vellum may not be altered or changed in any way.</div>
|| 5000
|-
|}
</blockquote>
<section end=2019 />
==Archived Inventory==
<section begin=archive /><includeonly>
<section begin=archive /><includeonly>
==The Sable Quietus==
=={The Sable Quietus}==
</includeonly>
</includeonly>

'''8/14/2019'''


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Revision as of 15:55, 15 August 2019

Last updated: 12/15/2018

Room: a whitewashed cobblestone building



Welcome to the Sable Quietus, the original home of Plague Masks.
You will find a display of them on the pegs.

In order to activate their special abilities, you'll need a cartridge.
These can be found in the basket.
An unlimited number of unlocking certificates are available there as well.

In order to recharge your cartridge, you will need to use a potion.
Anyone trained in alchemy can create one of these potions for you.

Poison cartridges use the following:
a crystalline flask containing a dimly glowing sky-blue potion

Disease cartridges use the following:
a crystalline flask containing a dimly glowing sea-green potion

Each cartridge will only ever hold three charges.
Each potion can be poured on a cartridge to restore one dose.

On the wrought iron pegs you see

a white leather stork mask with scarlet-encircled eyes T1 Plague Mask 2000
an ebon leather ibis mask with scarlet eyes T1 Plague Mask 2000
a hook-beaked black hornbill mask with exposed orange stitching T1 Plague Mask 2000
a ruby-eyed black leather mask waxed to a lustrous shine T1 Plague Mask 2000
a smoky obsidian-eyed crow mask fashioned of waxed leather T1 Plague Mask 2000
an indigo heron mask with a long leather beak T1 Plague Mask 2000
a long beaked raven mask fashioned of waxed leather T1 Plague Mask 2000
a raven-beaked white leather mask with exposed stitching T1 Plague Mask 2000
an ebon-stitched waxed leather mask fitted with rose goggles T1 Plague Mask 2000

In the open-weave basket you see

a waxed ebon parchment Read: This will unlock a Plague Mask from Tier 2 to Tier 3. This unlock will remove the wad of cotton in the second chamber and allow your Plague Mask to function for both disease and poison removal at the same time. Please note, you will still need to use TAP for one and TOUCH for the other. You will also be required to have a cartridge for each in the mask. Please ANALYZE for more information. 7500
a waxed black vellum Read: This will unlock a Plague Mask from Tier 1 (OTS) to Tier 2. This unlock is a purely fluff unlock and will give access to four new verbs for your mask. Please ANALYZE for more information. 5000
a bright sea-green cartridge undisease cartridge 500
a bright sky-blue cartridge unpoison 500