Mount System: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
Line 58: Line 58:
=== Leads ===
=== Leads ===
<pre{{log2}}>
<pre{{log2}}>
You analyze your yellow hemp leads and sense that the item cannot be altered in any way.
You analyze your yellow hemp leads and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun."


The creator has also provided the following information:
The creator has also provided the following information:
Line 75: Line 75:
Material (scutes): round
Material (scutes): round


This summoning item cannot be altered in any way.
Summoning devices can now be altered as long as the noun does not change.


USAGE: HOLD (refresh HOME timer - must be in same room), PULL, WAVE (summon mount)
USAGE: HOLD (refresh HOME timer - must be in same room), PULL, WAVE (summon mount)

Revision as of 09:56, 29 June 2020

MOUNTS

Mounts are conveyance animals such as horses. A much hoped for and highly anticipated addition to the game, they were introduced in 2019 at Rumor Woods.

For base information about mounts visit: Mounts

Mounts have the ability to travel in a straight line. You can type w w w w and the mount will go in that direction. If you know your directions in advance, this is handy.

MOUNT CALLING DEVICE

Mounts are summoned by holding either their reins (equine) or leads (tortoise).

To summon your mount WAVE your device. The types are below.

Reins

You analyze your golden leather reins and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun."

The creator has also provided the following information:

This is a summoning item and will currently summon: a lithe golden charger, which is a mountable creature that has the following characteristics:

Height: just over 17 hands
Face: white-starred
Ears: pointed
Forelock: sleek
Body: lithe (NOTE: this sets/changes mount article)
Coat: flawless (Optional)
CoatClr: golden (NOTE: this sets/changes mount adjective)
Mane: blunt-cut
ManeQrk: decorated with onyx bands (Optional)
TailQrk: voluminous
TailClr: dark brown
Unique: None set

Summoning devices can now be altered as long as the noun does not change.

USAGE:   HOLD (refresh HOME timer - must be in same room), PULL, WAVE (summon mount)

Mounts cannot be:
- summoned while inside.
- ridden inside or in water.
- used while in combat.  You will be knocked off your mount if you are attacked and may be unable to mount the creature for a short time after combat has ended.

Mounts will:
- return to their "home" (either permanent or otherwise) if they are summoned and not mounted within 10 minutes.  (HOLD reins to refresh.)
- return to their "home" (either permanent or otherwise) if they are slapped by the owner/summoner.
- remain in their permanent "home" (if you have purchased a stall) indefinitely.
- return to your side if summoned in an appropriate location, regardless of where you left them.

This mount has a permanent stable in Wehnimer's Landing.

You get no sense of whether or not the reins may be further lightened.

Leads

You analyze your yellow hemp leads and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun."

The creator has also provided the following information:

This is a summoning item and will currently summon: a smooth yellow tortoise, which is a mountable creature that has the following characteristics:

Height: about 2 feet
Face: small
Ears (beak): flat
Body (skin): smooth (NOTE: this sets/changes mount article)
CoatClr (neck): yellow (NOTE: this sets/changes mount adjective)
ManeQrk (scute detail): outlined in beige (Optional)
TailQrk (tail): thin
Unique: None set
Texture (shell): domed
Material (scutes): round

Summoning devices can now be altered as long as the noun does not change.

USAGE:   HOLD (refresh HOME timer - must be in same room), PULL, WAVE (summon mount)

Mounts cannot be:
- summoned while inside.
- ridden inside or in water.
- used while in combat.  You will be knocked off your mount if you are attacked and may be unable to mount the creature for a short time after combat has ended.

Mounts will:
- return to their "home" (either permanent or otherwise) if they are summoned and not mounted within 10 minutes.  (HOLD reins to refresh.)
- return to their "home" (either permanent or otherwise) if they are slapped by the owner/summoner.
- remain in their permanent "home" (if you have purchased a stall) indefinitely.
- return to your side if summoned in an appropriate location, regardless of where you left them.
 a smooth yellow tortoise.

You get no sense of whether or not the leads may be further lightened.

MOUNT CUSTOMIZATIONS

Once you purchase a mount, you can have its features customized to your taste. The common mounts will have less options than uncommon mounts, with rare mounts having access to the most.

You can only customize your mounts features with raikhen and by paying the ostler at Rumor Woods. When visiting the ostler, please have your summoning device in hand.

Recently, the bane on altering mount items (leads, reins, and other mount-related gear) was lifted. However, some items still have restrictions. Please make sure to ANALYZE each item to determine if it qualifies for altering.

MOUNT HOMES

You can dismiss your mount to send him/her away, just as you can wave your reins to summon him/her.

You can also purchase a stall from stablehands in most towns' stables.

Most towns have a stables in them and those that do have a trusty stablehands.

This stablehand can do the following services for you:

1. Assist you in purchasing a stall for your mount.

2. Discuss switching which mount is in your stall.

3. Assist you in purchasing Mount Travel options.

STALLS

You can also purchase a stall from stablehands in most towns' stables.

In order to purchase a stall, you'll need to have your mount summoning device in hand.

If you do, this is the place that you can visit your mount when you are not riding it.

In 2020, the following free upgrades were made to stalls.


1) All stalls will now allow groups to enter. Mounted group members will be dismounted, as there's only enough room for one mount to exist in each stall. (Characters can no longer login to the stall rooms.)
2) All stalls will now allow magic and familiars.
3) Fast travel will now work from all stables, including stalls (assuming the ability functions in that area AND you have purchased this upgrade from the stablehand).
4) Stall decor limits have been removed.
5) You can now teleport out of your stall.

Additionally, the following upgrades were announced:

1) STALL SWAP
   a) Mount Association -- Change the mount that lives in a stall. COST: 625 raikhen
   b) Stable Location -- Change the town of your stall (assuming one is currently available in that town). COST: 1250 raikhen

2) PERSONAL NODE -- COST: 5000 raikhen

3) STORAGE -- add a container able to hold 50 pounds. COST: 10000 raikhen
    (NOTE: Stalls are limited to 1 storage container.)

4) STORAGE UPGRADE in 10 pound increments
    a) 50 to 100 pounds -- COST: 1000 raikhen
    b) 100 to 150 pounds -- COST: 2000 raikhen
    b) 150 to 200 pounds (max capacity) -- COST: 3000 raikhen

5) JANITORIAL SERVICES
   a) Level 1: Purchase a trashcan from the shop. COST: 400 raikhen
   b) Level 2: Purchase a trashcan ROOM DESCRIPTION. (IE: "A small hole in the floor serves as a waste receptacle." versus "You also see <item>".) COST: 675 raikhen
   c) Level 3: Purchase a CLEAN function to clean up a stall room (similar to inn tables). COST: 1075 raikhen
   (Note: These options function separately. You do not have to purchase lower levels to get upper levels.)

6) ZESTY OPTIONS
   a) Benches and chairs. COST: 400 raikhen

7) REMODEL -- purchase a new stall description. COST: 1300 raikhen

MOUNT ITEMS

Mount items can be purchased in Rumor Woods. At the following shops:

Born to Adorn - items a tortoise can wear

Braid and Mane - items that will change a horse's mane

The Gallant Groom - items that can be used to groom a horse

The Gift Horse - items a horse can wear

Irons in the Fire - items that can brand a horse

Quit Stallin' - items that can be placed in a stall

Rollin' in the Greens - food for tortoises

Saddle Me Up - saddles for mounts

Stick Your Nose In It - food for mounts and nosebags

The Colorful Carapace - paint for a tortoise shell

Trim and Polish - items that can be used to groom a tortoise

MOUNT TYPES

Horses

Common

Horse

Uncommon

Bronco

Cob

Charger

Crowbait

Draft Horse (Racial Restriction: Halflings, Forest Gnomes, and Brughal Gnomes are too short to use these animals)

Filly

Gelding

Hack

Jade

Mare

Mustang

Pony (Racial Restrictions: Giantmen are too large to ride these animals)

Stallion

Rare

Nightmare Steed (2019 Only)

Tortoises 2020

Common

Giant Tortoise

Uncommon

Cryptodira

Rare

Megalochelys atlas

MOUNT VERBS

MOUNT (verb)

This allows you to climb on your mount. Once unlocked, it is also the launching place for MOUNT TRAVEL.

MOUNT TRAVEL (verb)

In order to use the MOUNT TRAVEL system you need to do 3 things:

1. Purchase a mount from Rumor Woods.

2. Purchase a travel unlock from stablehands.

3. Stand in your town's stable, your own stall, or a room in town.


  • Please note: When you buy the unlock it works for the character that bought it only. HOWEVER, it works for ANY mount you purchase.


Here are your MOUNT TRAVEL OPTIONS.

All travel enhancements cost raikhen and will apply to all mounts owned by you. There are two types of fast travel that you can purchase:

(50,000 raihken) - TOWN - This travel option will allow you to travel to another town once every 24 hours. Your origination room must be located within a town.

TOWN RETURN - This travel option will allow you to return to the town you traveled out of once in a 24 hours period.

(25, 000 raihken) HUNTING - This travel option will take you to a nearby hunting ground based on your origination area and can only be initiated from within a town. Return abilities are included with this travel option.

RETURN - This travel option will return you to town from your hunting area. Please note, whichever room your mount originally dropped you off in is the room you need to depart from.

DISMISS (verb)

This sends your mount home. If you own a stall, then your mount will be waiting for you the next time you visit it.

DISMOUNT (verb)

This will allow you to climb off of your mount.