Verb:AIM: Difference between revisions
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{{Verbinfo |
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|verb = AIM |
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|type = System |
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|system = Combat |
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}} |
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'''AIM''' can be used to target a body location when using [[AMBUSH]] for melee weapons, [[FIRE]] for ranged weapons, and unarmed combat ([[JAB]], [[PUNCH]], [[KICK]], [[GRAPPLE]]). It will also cause [[Limb Disruption (708)]] to automatically target a specific limb if one is specified via AIM. |
'''AIM''' can be used to target a body location when using [[AMBUSH]] for melee weapons, [[FIRE]] for ranged weapons, and unarmed combat ([[JAB]], [[PUNCH]], [[KICK]], [[GRAPPLE]]). It will also cause [[Limb Disruption (708)]] to automatically target a specific limb if one is specified via AIM. |
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==Usage== |
==Usage== |
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*[[Unaimed Body Location Assignment (saved post)]] |
*[[Unaimed Body Location Assignment (saved post)]] |
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*[[Aiming Success]] |
*[[Aiming Success]] |
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[[Category:Verbs]] |
Revision as of 20:01, 4 July 2021
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AIM can be used to target a body location when using AMBUSH for melee weapons, FIRE for ranged weapons, and unarmed combat (JAB, PUNCH, KICK, GRAPPLE). It will also cause Limb Disruption (708) to automatically target a specific limb if one is specified via AIM.
Usage
Aim:
>aim USAGE: AIM {location} Sets your default aiming preference AIM CLEAR Clears your default aiming preference AIM RANDOM Same as AIM CLEAR AIM LIST Produces a list of aimable locations You're currently attempting to aim at the neck of your target on each firing or ambush.
Possible locations include: head, neck, right arm, left arm, right leg, left leg, right hand, left hand, chest, abdomen, back, right eye, left eye.
Skills
The ability to hit an aimed location depends on skill training and other factors. For melee attacks, Combat Maneuvers and Ambush skills are needed. For ranged attacks, Perception is the main factor when firing in the open, and Perception and Ambush are weighted equally for hidden sniping. For Limb Disruption (708), Spell Aiming is used for targeting limbs.