Kick Specialization: Difference between revisions

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m (GS4-GYRES moved page Kick Mastery to Kick Specialization: Renamed in PSM3 update)
(Updated to reflect PSM3 update.)
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{{Player System Manager
{{Player System Manager
|mnemonic = kmastery
|mnemonic = kickspec
|type = Passive Buff
|verb = [[CMAN]]
|requirements = None
|type = Passive
|availableto = [[Warrior]]s, [[Rogue]]s, [[Monk]]s
|availableto = [[Warrior]]s, [[Rogue]]s, [[Monk]]s
|availablein = Combat Maneuvers
}}
}}
{{PSM3.0costs
{{PSMcosts
|sq1 = 4|se1 = -|pu1 = -
|rank1 = 2
|sq2 = 8
|rank2 = 4
|sq3 = 12
|rank3 = 6
|rank4 = 8
|rank5 = 10
}}
}}
{{PSMinfo
{{PSMinfo
|description = You specialize in kicking during unarmed combat.
|mechanics = Increases proficiency with unarmed combat kick attacks. You receive a bonus of 5 per rank to [[Multiplier modifier|Multiplier Modifier]] (MM) and your chance to achieve the next positioning tier when using a kick increases by 5% per rank.
|mechanics = When using {{boldmono|[[KICK]]}}, you gain (Rank * 2) to [[Multiplier modifier|Multiplier Modifier (MM)]] and an additional (Rank * 2)% chance to present a tier-up opening. Only one of [[Punch Specialization]], Kick Specialization, or [[Grapple Specialization]] may be trained.
|additionalinfo = {{multipliermodifier}}
}}


==Resources==
==Resources==
* [[/saved posts|Saved posts]]
*[[List of combat maneuvers by profession]]
* [[Player System Manager/saved posts|Player System Manager saved posts]]
*[[UCS Mastery combat maneuvers (saved post)]]
*[[UCS Mastery combat maneuvers (saved post)]]
*[[Kick critical table (UCS)]]
*[[Kick critical table (UCS)]]
}}


[[Category:Unarmed combat]]
[[Category:Unarmed combat]]
[[Category:Combat Maneuvers]]

Revision as of 15:17, 25 July 2021

Kick Specialization
Mnemonic [kickspec]
Activating Verb CMAN
Type Passive
Available To Warriors, Rogues, Monks
Rank Cost/acquired at
1 2  
2
3
4
5 10

Description

You specialize in kicking during unarmed combat.

Mechanics

When using KICK, you gain (Rank * 2) to Multiplier Modifier (MM) and an additional (Rank * 2)% chance to present a tier-up opening. Only one of Punch Specialization, Kick Specialization, or Grapple Specialization may be trained.


Resources