Sunder Shield: Difference between revisions

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(updated templates, removed outdated play.net link)
(Updated to reflect PSM3 update.)
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{{Player System Manager
{{Player System Manager
|mnemonic = sunder
|mnemonic = sunder
|verb = [[CMAN]]
|type = Setup
|type = Setup
|roundtime = 2s
|roundtime = 2s
|stamina = 7
|stamina = 7
|offensivegear = Right hand
|offensivegear = Right hand
|requirements = A weapon capable of sundering a shield (not a rapier, whip, dagger, polearm or brawling weapon).
|requirements = A [[weapon]] capable of sundering a shield (not a rapier, whip, dagger, polearm or brawling weapon).
|attributes = Flares/Spikes Enabled<br>Hostile<br>Initiator Stance Penalty
|attributes = <br>Flares/Spikes Enabled<br>Hostile<br>Initiator Stance Penalty<br>
|availableto = [[Warrior]]s
|availableto = [[Warrior]]s
|availablein = Combat Maneuvers
|prereqs = [[Mighty Blow]] (at rank 1)
}}
}}
{{PSM3.0costs
{{PSMcosts
|sq1 = 2|se1 = -|pu1 = -
|rank1 = 2
|sq2 = 3
|rank2 = 4
|sq3 = 4
|rank3 = 6
|sq4 = 5
|rank4 = 8
|sq5 = 6
|rank5 = 10
}}
}}
{{TOC limit|2}}
{{TOC limit|2}}
{{PSMinfo
{{PSMinfo
|description = Attempt to break or disarm a target's shield. Magical shields resist sundering, but cause their holder to temporarily lose their ability to block.
|description = Attempt to break or disarm a target's shield.
|mechanics = Magical shields resist sundering, but cause their holder to temporarily lose their ability to block.
|mechanics = Maneuver a target and break or [[disarm]] their [[shield]]. Magical shields resist sundering, but cause their holder to temporarily lose their ability to [[block]]. Applies [[Staggered]] for (Success Margin / 5) seconds.
|additionalinfo=
|additionalinfo = Sunder Shield results in [[roundtime]], forced stance, and the loss of the ability to block.

Weapons that are not suitable for use in executing the sunder shield maneuver include rapiers, whips, daggers, and [[brawling]] weapons.

===Messaging===
===Messaging===
;Success
;Success
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Roundtime: 3 sec.
Roundtime: 3 sec.
</pre>
</pre>

== Resources ==
*[[List of combat maneuvers by profession]]
}}
}}
==Resources==
* [[/saved posts|Saved posts]]
* [[Player System Manager/saved posts|Player System Manager saved posts]]

[[Category:Combat Maneuvers]]

Revision as of 14:51, 31 July 2021

Sunder Shield
Mnemonic [sunder]
Activating Verb CMAN
Type Setup
Roundtime 2s
Stamina Cost 7
Offensive Gear Right hand
Requirements A weapon capable of sundering a shield (not a rapier, whip, dagger, polearm or brawling weapon).
Attributes
Flares/Spikes Enabled
Hostile
Initiator Stance Penalty
Available To Warriors
Rank Cost/acquired at
1 2  
2
3
4
5 10

Description

Attempt to break or disarm a target's shield.

Mechanics

Maneuver a target and break or disarm their shield. Magical shields resist sundering, but cause their holder to temporarily lose their ability to block. Applies Staggered for (Success Margin / 5) seconds.

Additional Information

Messaging

Success
>cman sunder
[Roll result: 163 (open d100: 87) Bonus: 1]
You swing your vultite handaxe at an Illoke jarl's iron-banded greatshield and connect!
The iron-banded greatshield splinters and is rendered utterly useless!
Roundtime: 3 sec.
Fail
>cman sunder
[Roll result: 222 (open d100: 123) Bonus: 3]
You swing your vultite maul at a n'ecare's wooden buckler and connect!
A n'ecare's wooden buckler emits an awful vibrating clanging sound!
Roundtime: 3 sec.

Resources