Area of effect: Difference between revisions
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MOD-GSMOTTE (talk | contribs) m (This still needs reviewed for any AoE changes from December 2020.) |
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<div class="alert alert-danger" style="text-align:center">'''AOE spells underwent a revamp in December 2020. Until this article is updated, be sure to read the [[/saved posts|saved posts]]</div> <!--REMOVE ALERT MESSAGE WHEN ARTICLE UPDATED FOR CHANGES--> |
<div class="alert alert-danger" style="text-align:center">'''AOE spells underwent a revamp in December 2020. Until this article is updated, be sure to read the [[/saved posts|saved posts]]</div> <!--REMOVE ALERT MESSAGE WHEN ARTICLE UPDATED FOR CHANGES--> |
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Area of Effect spells (AoE) target an entire room, and sometimes adjoining rooms, without a visible warding roll. Both immediate damage or [[Damage Over Time]] results may occur. |
Area of Effect spells (AoE) target an entire room, and sometimes adjoining rooms, without a visible warding roll. Both immediate damage or [[Damage Over Time]] results may occur. [[Multi-target spell]]s share mechanical similarities. |
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==Spells== |
==Spells== |
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*Sandstorm ([[Sand devil]]) |
*Sandstorm ([[Sand devil]]) |
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*[[Gas cloud]] |
*[[Gas cloud]] |
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==See Also== |
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* [[Multi-target spell]] |
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* [[Damage over time]] |
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==Resources== |
==Resources== |
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* [[/saved posts| |
* [[Area of effect/saved posts|Area of effect saved posts]] |
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* [[Multi-target spell/saved posts||Multi-target spell saved posts]] |
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[[ |
[[Category:Magic]] |
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[[Category: Area Mechanics]] |
[[Category: Area Mechanics]] |
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[[Category: Combat Mechanics]] |
Revision as of 15:14, 2 January 2022
AOE spells underwent a revamp in December 2020. Until this article is updated, be sure to read the saved posts
Area of Effect spells (AoE) target an entire room, and sometimes adjoining rooms, without a visible warding roll. Both immediate damage or Damage Over Time results may occur. Multi-target spells share mechanical similarities.
Spells
- Web (118) - leaves area web, player safe for movement, group safe for attacks
- Divine Wrath (335) - damage over time, two versions to be player or group safe
- Elemental Wave (410) - immediate knockdown, only group safe
- Major Elemental Wave (435) - immediate knockdown/damage, only group safe
- Meteor Swarm (525) - adjacent rooms, only group safe
- Sun Burst (609) - all hidden will be revealed
- Nature's Fury (635) - only group safe
- Energy Maelstrom (710) - only group safe
- Implosion (720) - adjacent rooms, only group safe
- Tremors (909) - immediate and subsequent knockdowns, only group safe
- Call Wind (912) - leaves vortex, only group safe
- Stun Cloud (1704) - only group safe
- Flaming Aura (1706) - player safe
- Death Cloud (1713) - can move to adjacent rooms, only group safe
- Quake (1714) - adjacent rooms, immediate knockdown, only group safe
- Firestorm (1715) - only group safe
Creature Abilities
- Sandstorm (Sand devil)
- Gas cloud