Disintegrate (705): Difference between revisions

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Revision as of 05:50, 10 November 2006

Template:Attack spell damage
Disintegrate (705)
Mnemonic [DISINTEGRATE]
Type Warding
Target(s) Single
Interval Instantaneous
Sorcerer Base Spells
Blood Burst (701) Attack
Mana Disruption (702) Attack
Corrupt Essence (703) Attack
Phase (704) Utility
Disintegrate (705) Attack
Mind Jolt (706) Attack
Eye Spy (707) Utility
Limb Disruption (708) Attack
Grasp of the Grave (709) Attack
Energy Maelstrom (710) Attack
Pain (711) Attack
Cloak of Shadows (712) Defensive
Balefire (713) Attack
Scroll Infusion (714) Utility
Curse (715) Attack
Pestilence (716) Attack
Evil Eye (717) Attack
Torment (718) Attack
Dark Catalyst (719) Attack
Implosion (720) Attack
Minor Summoning (725) Utility
Animate Dead (730) Utility
Ensorcell (735) Utility
Planar Shift (740) Utility


Disintegrate is a core Sorcerer Base warding attack spell which causes portions of a target's body to melt away. Under normal circumstances, the spell inflicts two damage cycles upon the target. If the target is stunned, or if the target is non-corporeal undead, a third damage cycle will take place. Using the CHANNEL command has the potential to increase the damage. If channeling, more offensive stances will also potentially increase the damage. In addition, casting this spell upon an item will cause it to be destroyed.