Mechanical Cartridge Vambraces: Difference between revisions

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(Added item templates. Still needs work)
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->

{{addmetext}} <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
==Vambrace Analyze==
{{TOC limit|2}}
<pre{{log2}}><nowiki>
{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. -->
You take a closer look at a pair of ash grey vambraces chiseled with rising phoenixes.
|item=Vambraces <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|analyze= You take a closer look at a pair of ash grey vambraces chiseled with rising phoenixes.
You analyze the ash grey vambraces and sense that the creator has provided the following information:
You analyze the ash grey vambraces and sense that the creator has provided the following information:


Line 24: Line 27:
The vambraces do not have a cartridge attached.
The vambraces do not have a cartridge attached.


You might be able to have a talented merchant lighten the ash grey vambraces for you.
You might be able to have a talented merchant lighten the ash grey vambraces for you.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
</nowiki></pre>
|show= <!-- ONLY for when an item has a hard-coded show. -->

|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
==Weapon Cartridge Analyze==
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->

}}
<pre{{log2}}><nowiki>
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->

|- {{verbtableheader}}
You take a closer look at a silvery cartridge etched with a sai.
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|Second (Only if applicable)
! scope="col"|Third
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. -->
|item= Cartridge<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|analyze= You take a closer look at a silvery cartridge etched with a sai.
You analyze the silvery cartridge and sense that the creator has provided the following information:
You analyze the silvery cartridge and sense that the creator has provided the following information:


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While detached, the spike may be PUT IN the cartridge.
While detached, the spike may be PUT IN the cartridge.


The silvery cartridge is not attuned to anyone and may be used.
The silvery cartridge is not attuned to anyone and may be used.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->

|show= <!-- ONLY for when an item has a hard-coded show. -->

|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
</nowiki></pre>
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->

}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|Second (Only if applicable)
! scope="col"|Third
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
</td><td>
{{iteminfo
|type= Mechanical<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass= Armor<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
}}
</td></tr></table>
==See Also==
==See Also==
* [[/saved posts|Saved posts]]
* [[/saved posts|Saved posts]]

Revision as of 20:17, 21 November 2022

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This section has not been added yet; please add to it now!

Vambraces

Analyze

You take a closer look at a pair of ash grey vambraces chiseled with rising phoenixes.
You analyze the ash grey vambraces and sense that the creator has provided the following information:

==== MECHANICAL CARTRIDGE VAMBRACES ====
The ash grey vambraces contain the Mechanical Cartridge Vambraces script. These vambraces take cartridges that alter the functionality of the vambraces. Each cartridge has its own ANALYZE information so please read each ANALYZE carefully. You can attach a cartridge by by PUTing it IN the vambraces. If you wish to disable the cartridge, you should FLIP the latch on the vambraces. You can FLIP it again to enable the cartridge. To remove a cartridge, just GET it FROM the vambraces. The vambraces can be freely altered by any merchant as long as the noun the remains "vambraces". The vambraces have access to the following functional verbs: WEAR, REMOVE, FLIP. The ash grey vambraces is not attuned to anyone and may be used. The vambraces do not have a cartridge attached. You might be able to have a talented merchant lighten the ash grey vambraces for you.
Verb Style First Second (Only if applicable) Third
Verb Style This section has not been added yet; please add to it now! This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Cartridge

Analyze

You take a closer look at a silvery cartridge etched with a sai.
You analyze the silvery cartridge and sense that the creator has provided the following information:

==== WEAPON CARTRIDGE ====
A silvery cartridge etched with a sai contains the Weapon Cartridge script for Mechanical Cartridge Vambraces. This cartridge allows you to make attacks and parry empty-handed using the weapon inside. You must PUT cartridge IN vambraces for it to function. The cartridge contains a steel spike which is a sai. The steel spike will be created when you attach the cartridge. The cartridge is LOCKED for two-weapon combat. The cartridge is LOCKED for parrying attacks while unarmed. The spike may be altered but the noun must remain "spike" and the alter must not indicate that the shape of the spike would not slide properly. All improvements should be made to the spike itself AND NOT THE CARTRIDGE OR VAMBRACES! You can GET the spike FROM the cartridge at any time. Doing so will prevent the cartridge from functioning. While detached, the spike may be PUT IN the cartridge. The silvery cartridge is not attuned to anyone and may be used.
Verb Style First Second (Only if applicable) Third
Verb Style This section has not been added yet; please add to it now! This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Mechanical Cartridge Vambraces Information
Type Mechanical
Item Classification Armor
Item(s) Applied to
Alterable
Light/Deep
Item Verbs


See Also