Category:Mechanics: Difference between revisions

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m (Updated text to include crafting mechanics.)
 
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* [[:Category:Character Mechanics|Character mechanics]] pertain to how characters work.
* [[:Category:Character Mechanics|Character mechanics]] pertain to how characters work.
* [[:Category:Combat Mechanics|Combat mechanics]] pertain to [[Combat system]]s.
* [[:Category:Combat Mechanics|Combat mechanics]] pertain to [[Combat system]]s.
* [[:Category:Crafting mechanics|Crafting mechanics]] pertain to systems that enable players to create items.
* [[:Category:Item_Mechanics|Item mechanics]] pertain to how [[item]]s work.
* [[:Category:Item_Mechanics|Item mechanics]] pertain to how [[item]]s work.



Latest revision as of 13:00, 5 March 2023

Mechanics refer to how things work, behave, and interact with each other within the game environment. This includes game systems, items, spells, characters, NPCs, creatures, and more. Numerous general guides are available for specific areas of interest, as well as one for new players.

Types

Additional Subcategories

  • Guides were written by players to assist other players with things such as getting started, training suggestions, and more.
  • New player provides information to assist new players with the the mechanics of Gemstone.
  • Player research is research produced by players on various topics.

Subcategories

This category has the following 11 subcategories, out of 11 total.

 

A

C

I

M

N

Pages in category "Mechanics"

The following 6 pages are in this category, out of 6 total.