Elemental Deflection (507): Difference between revisions
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'''Elemental Deflection''' will give a bonus of +20 to melee, bolt, and ranged [[DS]], with +1 DS for every two [[Major Elemental]] spells known over 507. |
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The spell will protect the user from a [[Combat Maneuvers|maneuver]] if the maneuver is able to be defended against by a [[shield]]. For example, [[soul golem]]s pushing a character into steam vents can be deflected by a shield, so this spell would give the user protection. |
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== Messaging == |
== Messaging == |
Revision as of 18:42, 28 April 2009
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Elemental Deflection will give a bonus of +20 to melee, bolt, and ranged DS, with +1 DS for every two Major Elemental spells known over 507.
The spell will protect the user from a maneuver if the maneuver is able to be defended against by a shield. For example, soul golems pushing a character into steam vents can be deflected by a shield, so this spell would give the user protection.
Messaging
Initial cast:
You are surrounded by a shimmering field of energy.
Wearing off:
You feel a slight tingling as the shimmering field fades away.
External Links
- Major Elemental Spell Circle: Elemental Deflection, on Play.net
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