Shell armor: Difference between revisions
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(Adding in information about the two items sold at the Grand Auction of 5123.) |
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*some spiked crab shell armor (3x leather breastplate, 49/225, won for 4.6 million) |
*some spiked crab shell armor (3x leather breastplate, 49/225, won for 4.6 million) |
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*some swirled abalone shell armor (3x double leather, 49/325, won for 4.5 million) |
*some swirled abalone shell armor (3x double leather, 49/325, won for 4.5 million) |
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===[[Grand Auction of 5123]]=== |
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*some darkened polychromatic moonsnail shell armor (7x full plate, lightning flares, 15% lightning resistance, 15% puncture resistance, spiked, heavily crit padded, 38lbs, 1036 difficulty) |
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*some pale green sea urchin shell brigandine with amaranthine stippling (brigandine, lightning flares, 15% lightning resistance, 15% puncture resistance, spiked, heavily crit padded, 13lbs, 915 difficulty) |
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Revision as of 09:46, 2 May 2023
Shell Armor was created by GM Uska in 2002 for release at auctions. When activated in an appropriate room, the wearer is moved entirely within the shell for safekeeping, leaving only the shell armor visible in the original room. This effect lasts approximately 8 minutes. AnalyzeThis section has not been added yet; please add to it now! Usage
Loresong
Additional InformationInside Shell DescriptionWhen TURNed, it creates a shell around the wearer that acts as its own room. [Striated Conch Shell, Inside] You barely make out in the dim light filtering through several holes in the rough, hexagonally patterned walls and floor of your prison. Obvious exits: none While inside the shell, it is possible to PEER to see the room outside. Original Release
Foehn's Promise '05 Auctions
Grand Auction of 5123
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