Scraggly rat fur cloak: Difference between revisions
Jump to navigation
Jump to search
m (HOST-GSKEBECHET moved page Scraggly Rat Fur Cloak to Scraggly rat fur cloak: Updating article title per Gswiki:Style guide#Article titles) |
(Updating per Gswiki:Style guide/Item scripts) |
||
| Line 1: | Line 1: | ||
<table><tr valign="top"><td> |
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
||
A '''scraggly rat fur cloak''' was originally released at the August 2020 run of [[Duskruin |
A '''scraggly rat fur cloak''' is a unique [[Legendary Bloodrune Cloak]] that has a [[giant rat]] theme. It was originally released at the August 2020 run of [[Duskruin]] to correspond with the [[Bloodrune#Legendary|legendary bloodrune]] released alongside it. |
||
{{TOC limit|2}} |
{{TOC limit|2}} |
||
==Analyze== |
==Analyze== |
||
| Line 21: | Line 21: | ||
</pre> |
</pre> |
||
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
||
|tier= |
|tier=Default <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
||
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|||
This is the default messaging anyone wearing the cloak without a [[MoonShard pendant]] and the cloak's associated legendary bloodrune. |
|||
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
|||
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
|||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
||
|itemverbtable= |
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
||
}} {{#section:Legendary Bloodrune Cloak|default}} |
}} {{#section:Legendary Bloodrune Cloak|default}} |
||
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
||
|tier= |
|tier=With Pendant and Bloodrune <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
||
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|||
When paired with a MoonShard pendant and the appropriate legendary bloodrune, the cloak has special messaging. |
|||
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
|||
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
|||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
||
|itemverbtable= |
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
||
}} |
}} |
||
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier |
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
||
|- {{verbtableheader}} |
|- {{verbtableheader|90}} |
||
! style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
||
! scope="col" style="width: 45%"|First |
|||
! First |
|||
! scope="col" style="width: 45%"|Third |
|||
! Third |
|||
|- |
|- |
||
! scope="row" role="rowheader"|BLINK |
|||
! BLINK |
|||
| You blink in rapid succession, and lift your nose to sniff at the air. |
| You blink in rapid succession, and lift your nose to sniff at the air. |
||
| <Character> blinks in rapid succession, (his/her) nearly transparent eyelids briefly concealing (his/her) beady (eye color) eyes as (he/she) sniffs at the air. |
| <Character> blinks in rapid succession, (his/her) nearly transparent eyelids briefly concealing (his/her) beady (eye color) eyes as (he/she) sniffs at the air. |
||
|- |
|- |
||
! CHUCKLE |
! scope="row" role="rowheader"|CHUCKLE |
||
| Tilting your head back, you issue a short series of chuckles that little more than ultrasonic vocalizations. |
| Tilting your head back, you issue a short series of chuckles that little more than ultrasonic vocalizations. |
||
| Tilting (his/her) head back, <Character> opens (his/her) mouth and huffs soundlessly for several moments. |
| Tilting (his/her) head back, <Character> opens (his/her) mouth and huffs soundlessly for several moments. |
||
|- |
|- |
||
! scope="row" role="rowheader"|GET |
|||
! GET |
|||
| Rummaging around in the light brown fur at your arm, you slide a (Item name) charm off and into your waiting hand. Slowly, the (item noun) charm begins to enlarge in your hand until it has returned to its natural state. |
| Rummaging around in the light brown fur at your arm, you slide a (Item name) charm off and into your waiting hand. Slowly, the (item noun) charm begins to enlarge in your hand until it has returned to its natural state. |
||
| Rummaging around in the light brown fur of (his/her) arm, <Character> slides a (item name) charm off and into (his/her) waiting hand. Slowly, the (item noun) charm begins to enlarge in (his/her) hand until it has returned to its natural state. |
| Rummaging around in the light brown fur of (his/her) arm, <Character> slides a (item name) charm off and into (his/her) waiting hand. Slowly, the (item noun) charm begins to enlarge in (his/her) hand until it has returned to its natural state. |
||
|- |
|- |
||
! GLANCE |
! scope="row" role="rowheader"|GLANCE |
||
| You stand stock still and gaze about with your beady eyes. |
| You stand stock still and gaze about with your beady eyes. |
||
| <Character> stands stock still and gazes about, unblinkingly, with (his/her) beady green eyes. |
| <Character> stands stock still and gazes about, unblinkingly, with (his/her) beady green eyes. |
||
|- |
|- |
||
! scope="row" role="rowheader"|PINCH |
|||
! PINCH |
|||
| You dig at your light brown fur with your claws for a moment before pinching a flea from somewhere near your neck. You savagely twist the little body until it audibly pops and then throw it away. |
| You dig at your light brown fur with your claws for a moment before pinching a flea from somewhere near your neck. You savagely twist the little body until it audibly pops and then throw it away. |
||
| <Character> digs at (his/her) light brown fur with (his/her) claws for several moments before pinching a flea from somewhere near (his/her) neck. <Character> savagely twists the tiny body until it audibly pops and then throws it away. |
| <Character> digs at (his/her) light brown fur with (his/her) claws for several moments before pinching a flea from somewhere near (his/her) neck. <Character> savagely twists the tiny body until it audibly pops and then throws it away. |
||
|- |
|- |
||
! scope="row" role="rowheader"|POINT |
|||
! POINT |
|||
| You point your snout into the air and sniff around with your tiny, twitching black nose for several seconds. |
| You point your snout into the air and sniff around with your tiny, twitching black nose for several seconds. |
||
| <Character> points (his/her) snout into the air and sniffs around with (his/her) tiny, twitching black nose for several seconds. |
| <Character> points (his/her) snout into the air and sniffs around with (his/her) tiny, twitching black nose for several seconds. |
||
|- |
|- |
||
! scope="row" role="rowheader"|PREEN |
|||
! PREEN |
|||
| You scrub at your snout for several seconds, your eyelids drifting closed in the process. Oh, that feels good. |
| You scrub at your snout for several seconds, your eyelids drifting closed in the process. Oh, that feels good. |
||
| <Character> scrubs at (his/her) snout for several seconds, (his/her) eyelids drifting closed in the process. |
| <Character> scrubs at (his/her) snout for several seconds, (his/her) eyelids drifting closed in the process. |
||
|- |
|- |
||
! scope="row" role="rowheader"|PULL |
|||
! PULL |
|||
| Pulling your virtually naked tail into your hands, you take a moment to thoroughly clean it of dirt. |
| Pulling your virtually naked tail into your hands, you take a moment to thoroughly clean it of dirt. |
||
| Pulling (his/her) virtually naked tail into (his/her) hands, <Character> takes a moment to thoroughly clean the appendage. |
| Pulling (his/her) virtually naked tail into (his/her) hands, <Character> takes a moment to thoroughly clean the appendage. |
||
|- |
|- |
||
! scope="row" role="rowheader"|PUT |
|||
! PUT |
|||
| You hold a (item name) in your hand for several seconds, and watch as it shrinks in size until it is no larger than a small charm.You lift the (item noun) charm and slip your wrist through a link that is dangling from the top of it. It slides down your scrawny arm, disappearing in the light brown fur. |
| You hold a (item name) in your hand for several seconds, and watch as it shrinks in size until it is no larger than a small charm.You lift the (item noun) charm and slip your wrist through a link that is dangling from the top of it. It slides down your scrawny arm, disappearing in the light brown fur. |
||
| <Character> holds a (item name) in (his/her) hand for several seconds, and it slowly shrinks in size until it is no larger than a small charm. <Character> lifts the (item noun) charm and slips (his/her) wrist through a link that is dangling from the top of it. It slides down (his/her) scrawny arm, disappearing in the light brown fur. |
| <Character> holds a (item name) in (his/her) hand for several seconds, and it slowly shrinks in size until it is no larger than a small charm. <Character> lifts the (item noun) charm and slips (his/her) wrist through a link that is dangling from the top of it. It slides down (his/her) scrawny arm, disappearing in the light brown fur. |
||
|- |
|- |
||
! scope="row" role="rowheader"|RUB |
|||
! RUB |
|||
| Without thinking about it, you lick your palm and then rub it across the top of your head. |
| Without thinking about it, you lick your palm and then rub it across the top of your head. |
||
| <Character> licks (his/her) open palm and turn rubs the top of (his/her) head. This causes the scruffy light brown fur to lay flat for several seconds before fluffing back up. |
| <Character> licks (his/her) open palm and turn rubs the top of (his/her) head. This causes the scruffy light brown fur to lay flat for several seconds before fluffing back up. |
||
|- |
|- |
||
! SCRATCH |
! scope="row" role="rowheader"|SCRATCH |
||
| You scratch at one of your naked pink ears, your claws doing an excellent job of relieving that itch. It feels so good that you sigh. |
| You scratch at one of your naked pink ears, your claws doing an excellent job of relieving that itch. It feels so good that you sigh. |
||
| <Character> scratches at one of (his/her) naked pink ears, (his/her) claws really digging into the ear canal. After several seconds, (he/she) sighs contently. |
| <Character> scratches at one of (his/her) naked pink ears, (his/her) claws really digging into the ear canal. After several seconds, (he/she) sighs contently. |
||
|- |
|- |
||
! scope="row" role="rowheader"|SHAKE |
|||
! SHAKE |
|||
| You stand stock still, your ears turning to listen to something behind you. A slow tremble of fear shakes you, but it quickly turns into an angry hiss. |
| You stand stock still, your ears turning to listen to something behind you. A slow tremble of fear shakes you, but it quickly turns into an angry hiss. |
||
| <Character> stands stock still, (his/her) ears turning to listen to something behind him. A slow tremble quakes across (his/her) light brown fur and (he/she) issues an angry hiss. |
| <Character> stands stock still, (his/her) ears turning to listen to something behind him. A slow tremble quakes across (his/her) light brown fur and (he/she) issues an angry hiss. |
||
|- |
|- |
||
! scope="row" role="rowheader"|SNAP |
|||
! SNAP |
|||
| You angrily snap your mouth shut! |
| You angrily snap your mouth shut! |
||
| <Character> angrily snaps (his/her) mouth shut, causing (his/her) whiskers to tremble! |
| <Character> angrily snaps (his/her) mouth shut, causing (his/her) whiskers to tremble! |
||
|- |
|- |
||
! STRETCH |
! scope="row" role="rowheader"|STRETCH |
||
| You stretch your back slightly, causing your rat fur cloak to fall open. |
| You stretch your back slightly, causing your rat fur cloak to fall open. |
||
| <Character> stretches (his/her) back slightly, causing (his/her) rat fur cloak to fall open. |
| <Character> stretches (his/her) back slightly, causing (his/her) rat fur cloak to fall open. |
||
|- |
|- |
||
! scope="row" role="rowheader"|THUMP |
|||
! THUMP |
|||
| Leaning back on your haunches, you thump your long tail angrily on the floor. |
| Leaning back on your haunches, you thump your long tail angrily on the floor. |
||
| Leaning back on (his/her) haunches, <Character> thumps (his/her) long tail angrily on the floor. |
| Leaning back on (his/her) haunches, <Character> thumps (his/her) long tail angrily on the floor. |
||
|- |
|- |
||
! scope="row" role="rowheader"|WAVE |
|||
! WAVE |
|||
| Curling your right paw close to your stomach, you timidly wave with your left paw. |
| Curling your right paw close to your stomach, you timidly wave with your left paw. |
||
| Curling (his/her) right paw close to <Character>'s stomach, <Character> timidly waves with (his/her) left paw. |
| Curling (his/her) right paw close to <Character>'s stomach, <Character> timidly waves with (his/her) left paw. |
||
|- |
|||
|} |
|} |
||
==Additional Information== |
==Additional Information== |
||
When paired with a [[MoonShard pendant]] and the appropriate [[Bloodrune#Legendary|legendary bloodrune]], this cloak provides a full glamour of a giant rat. |
|||
| ⚫ | |||
<pre{{log2}}> |
|||
| ⚫ | |||
{{addmetext}} |
|||
| ⚫ | |||
</pre> |
|||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
</td><td> |
</td><td> |
||
{{iteminfo |
{{iteminfo |
||
|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
|||
|type= Fluff |
|||
|itemclass=Clothing <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
|||
|type2= Feature altering |
|||
|itemtype=Cloak <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
|||
|itemclass= Clothing |
|||
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
|||
|itemtype= Cloak |
|||
|ld=No <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
|||
|alter= Yes |
|||
|feature=Full glamour <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
|||
|ld= Yes |
|||
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
|||
|feature= Full Glamour |
|||
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
|||
|releasevenue= Duskruin Arena |
|||
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
|||
|legendary= Yes |
|||
|releasevenue=Duskruin <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
|||
|releaseyear=2020 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
|||
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
|||
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
|||
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
|||
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
|||
|legendary=Yes <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
|||
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
|||
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
||
|corrscript=Bloodrune <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
|||
|restrictions= Adjective on the 15/15/15 must never change when altered. Full glamour affect only with active Moonshard and accompanying bloodrune. |
|||
|corrscript2=MoonShard pendant |
|||
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
|||
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
|||
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
|||
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
|||
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
|||
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
|||
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
|||
|restrictions=Some restrictions on altering. See analyze information.<br>Full glamour affect only with active MoonShard pendant and accompanying bloodrune. <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
|||
}} |
}} |
||
{{itemverb |
{{itemverb |
||
|verb=BLINK <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
|||
|verb= BLINK |
|||
|verb2= |
|verb2=CHUCKLE |
||
|verb3= |
|verb3=GET |
||
|verb4= |
|verb4=GLANCE |
||
|verb5= |
|verb5=PINCH |
||
|verb6= |
|verb6=POINT |
||
|verb7= |
|verb7=PREEN |
||
|verb8= |
|verb8=PULL |
||
|verb9= |
|verb9=PUT |
||
|verb10= |
|verb10=RUB |
||
|verb11= |
|verb11=SCRATCH |
||
|verb12= |
|verb12=SHAKE |
||
|verb13= |
|verb13=SNAP |
||
|verb14= |
|verb14=STRETCH |
||
|verb15= |
|verb15=THUMP |
||
|verb16= |
|verb16=WAVE |
||
|verb17= PUT |
|||
}} |
}} |
||
</td></tr></table> |
</td></tr></table> |
||
Latest revision as of 10:13, 10 September 2025
|
A scraggly rat fur cloak is a unique Legendary Bloodrune Cloak that has a giant rat theme. It was originally released at the August 2020 run of Duskruin to correspond with the legendary bloodrune released alongside it. AnalyzeYou analyze your rat fur cloak and sense that the creator has provided the following information: This rat fur cloak is designed to work in conjunction with a Moonshard Pendant that houses a Legendary Bloodrune. If you have the giant-rat Legendary Bloodrune active in your Moonshard Pendant, then you will receive special messaging when you use the following verbs: Blink, Chuckle, Get, Glance, Pinch, Point, Preen, Pull, Put, Rub, Scratch, Shake, Snap, Stretch, Thump, Wave. If you do not have a corresponding Bloodrune active, then you will get generic messaging for the above verbs. This rat fur cloak may have a long or show description, but its adjective should never change. Lastly, a scraggly rat fur cloak must only ever be a cloak-worn item. You can tell that the cloak is as light as it can get and that its pockets could not possibly get any deeper. DefaultThis is the default messaging anyone wearing the cloak without a MoonShard pendant and the cloak's associated legendary bloodrune.Usage
With Pendant and BloodruneWhen paired with a MoonShard pendant and the appropriate legendary bloodrune, the cloak has special messaging.Usage
Additional InformationWhen paired with a MoonShard pendant and the appropriate legendary bloodrune, this cloak provides a full glamour of a giant rat. This section has not been added yet; please add to it now! See Also |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||