Saesyra (prime): Difference between revisions
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== History == |
== History == |
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Saesyra was born on Bre'Naere as a slave to the [[kiramon]]. She was [[Vaer'sah]] and worked as a scout to serve kiramon interests, but found purpose in delivering private communications between the aelotoi camps. When the portal to Elanthia opened in 5103 she fled Bre'Naere. She remained in the |
Saesyra was born on Bre'Naere as a slave to the [[kiramon]]. She was [[Vaer'sah]] and worked as a scout to serve kiramon interests, but found purpose in delivering private communications between the aelotoi camps. When the portal to Elanthia opened in 5103 she fled Bre'Naere. She remained in the East until 5123, when she began to take contracts to serve as roadwarden in the West. |
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== OOC Information == |
== OOC Information == |
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Revision as of 13:10, 22 September 2025
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Saesyra is an aelotoi ranger originally from Bre'Naere. Although a citizen of Cysaegir, her work as a roadwarden keeps her from home as she regularly patrols the roadways from Icemule Trail to Wehnimer's Landing and south to Solhaven.
History
Saesyra was born on Bre'Naere as a slave to the kiramon. She was Vaer'sah and worked as a scout to serve kiramon interests, but found purpose in delivering private communications between the aelotoi camps. When the portal to Elanthia opened in 5103 she fled Bre'Naere. She remained in the East until 5123, when she began to take contracts to serve as roadwarden in the West.
OOC Information
Be kind. Be brave. The text adventure game Improbable Island has a code of conduct that has heavily influenced my play. In my desire to be pithy, I've condensed what I feel are critical components for good play with me, and I very much hope for you as well.
Be kind.
To others:
- Be mindful of your audience, as there is a human on the other side of the screen. Don't commit them to unfun things.
- Be inclusive, respectful, and fun. Extend Good Faith to other players.
- In complex situations, seek unambiguous consent. Then be classy, safe, healthy, and respectful.
- Use OOC chat (whisper, Lnet, Discord) to coordinate these scenes to minimize misunderstandings.
To yourself:
- You are not your character. Maintain separation between IC and OOC.
- The game should be an enhancement to your own life and a replacement for nothing.
- Be aware of your own fun. If you find you aren't having fun, reflect on why and try something else.
Be brave.
Ask:
- For consent in complex scenes (romantic or belligerent). Make no assumptions based on past or current behavior.
- For clarification if you aren't sure about something (a person, scene, intention, etc).
- For what you'd like to have from a relationship or scene, especially if it's long-term.
Tell:
- How you feel in a situation, especially when you're uncomfortable. I use the Support Flower consent system typical to tabletop play.
- RED: No/Stop/Too much/Let's try something else; YELLOW: Careful/Keep it here/Pay attention/Proceed with caution; GREEN: Yes/More of this/Keep Going/Enthusiastic consent.
- Your expectations in a relationship or scene. You may set hard boundaries to include or exclude content, or veils to obscure the details (let the thing happen off-screen, fade to black).
Having a good OOC relationship makes great RP partners. If we've ever had an encounter where you left with concerns or questions, I urge you to reach out to me OOC either via in-game means, Lnet, or Discord as a final option; and hope you will extend the same to me when I reach out to you. And finally, thank you for taking the time to read this!