Logic: Difference between revisions
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== Systems and Skills Affected By Logic == |
== Systems and Skills Affected By Logic == |
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*[[Experience]] absorption |
*[[Experience]] absorption |
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*Learning [[Artisan Guild]] skills |
*Learning [[Artisan Guild]] skills |
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Revision as of 05:46, 1 October 2011
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Logic is a statistic that reflects a character's ability to reason. As a mental statistic, it is used to calculate the number of mental training points received per level. A high logic statistic increases a character's experience pool and affects a character's experience absorption rate. A logic bonus of +20 or higher increases a character's ability to gain ranks in various artisan skills.
Experience absorption: When on a node or in town, you will absorb an extra (Logic Bonus/5) experience every pulse. When in a hunting area, you will absorb an extra (Logic Bonus/7) per pulse.
Logic is a prime requisite of the wizard profession.
Systems and Skills Affected By Logic
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Resources
- Stats: Logic, on Play.net
| Statistics - edit |
|---|
| Physical: Strength | Constitution | Dexterity | Agility |
| Hybrid: Aura | Discipline |
| Mental: Logic | Intuition | Wisdom | Influence |
| Statistic growth rate |