Mental Lore, Transformation: Difference between revisions
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:*[[Troll's Blood (1125)]] |
:*[[Troll's Blood (1125)]] |
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:*[[Regeneration (1150)]] |
:*[[Regeneration (1150)]] |
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==Related Articles== |
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*[[Mental Lore]] |
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==External Links== |
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*[http://carabele.com/odds/LoreBenefits.htm Lore Benefits Summation Chart] |
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*[http://www.play.net/gs4/info/spells/lores.asp#Mental Mental Lores] on play.net |
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[[Category:Empath]] |
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[[Category:Lores]] |
Revision as of 08:43, 4 August 2008
Mental Lore, Transformation allows a character training in this skill to be more adept in the use of Mental sphere magic involving the transformation of their physical condition. Empathic healing falls under this school of training, as do abilities such as turning the caster's limbs into fierce claws or a sharp blade, or hardening the caster's skin to protect against attacks (although those spells don't actually exist).
Empath Base Spells Affected
The healing roundtime is decreased with training in Mental Lore, Transformation at a rate of -1 second for every 3 lore ranks.
Related Articles
External Links
- Lore Benefits Summation Chart
- Mental Lores on play.net