Minor Sanctuary (213): Difference between revisions

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[[Category:Minor Spiritual Spells]]
[[Category:Major Spiritual Spells]]


This spell draws upon the spiritual forces of Elanthia to enforce a sense of calm that prevents any aggressive activity within its confines. It affects one room, and it will last for its full duration or for one minute after the caster has left the room, whichever comes first.
This spell draws upon the spiritual forces of [[Elanthia]] to produce a "sense of peace and calm" in the area which prevents any aggressive activity. It affects a single room, and it will last for the full duration or 60 sec after the caster has left, whichever occurs first.


This spell has no inherent warding check, but it can be disrupted or broken by a minor demon. Any demon has the ability to attempt to interfere with the casting of this spell, with a success rate heavily weighted towards the demon. Abyran'sa demons from the Lorae'tyr valence also have the ability to break an existing sanctuary, also with success weighted in its favor.
This spell has no skill check, but it can be disrupted or broken by a [[Minor Summoning (725)|minor demon]]. Any demon has the ability to attempt to interfere with the casting of this spell, with a success rate heavily weighted towards the demon. Abyran'sa demons from the Lorae'tyr valence also have the ability to break an existing sanctuary, also with success weighted in its favor.


The odds of breaking a sanctuary are based on a comparison of the sorcerer's training in [[Sorcerer Base]] spell ranks, training in [[Sorcerous Lore, Demonology]], and level and the sanctuary's caster's [[Minor Spiritual]] spell ranks, training in [[Spiritual Lore, Religion]], and level.
The chances of breaking a sanctuary are based on the demon's sorcerer's [[Sorcerer Base]] spell ranks, [[Sorcerous Lore, Demonology]], and level versus the caster's [[Major Spiritual]] spell ranks, [[Spiritual Lore, Religion]], and level.

Revision as of 06:20, 8 January 2006

Minor Sanctuary (213)
Mnemonic [MINRSANCT]
Duration 60 sec per level
Utility Magic  
Subtype {{{subtype}}} 
Skill Enhancement {{{skill}}} 
Components {{{components}}} 
Availability {{{availability}}} 

This spell draws upon the spiritual forces of Elanthia to produce a "sense of peace and calm" in the area which prevents any aggressive activity. It affects a single room, and it will last for the full duration or 60 sec after the caster has left, whichever occurs first.

This spell has no skill check, but it can be disrupted or broken by a minor demon. Any demon has the ability to attempt to interfere with the casting of this spell, with a success rate heavily weighted towards the demon. Abyran'sa demons from the Lorae'tyr valence also have the ability to break an existing sanctuary, also with success weighted in its favor.

The chances of breaking a sanctuary are based on the demon's sorcerer's Sorcerer Base spell ranks, Sorcerous Lore, Demonology, and level versus the caster's Major Spiritual spell ranks, Spiritual Lore, Religion, and level.