Mental Lore, Transference: Difference between revisions
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==Minor Mental== |
==Minor Mental== |
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{{Not-yet-implemented|spell circle}} |
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;*[[Blink (1215)]] |
;*[[Blink (1215)]] |
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:The target has a chance of getting a second opportunity to avoid physical or [[bolt]] attacks that otherwise would have hit him by teleporting to a short distance away (within in the same room). The percent chance to get a second attack roll is 25 + a transference lore (ranks) bonus using seed 1 of the [[summation chart]]. |
:The target has a chance of getting a second opportunity to avoid physical or [[bolt]] attacks that otherwise would have hit him by teleporting to a short distance away (within in the same room). The percent chance to get a second attack roll is 25 + a transference lore (ranks) bonus using seed 1 of the [[summation chart]]. |
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== Related Links == |
== Related Links == |
Revision as of 12:15, 28 July 2012
Mental Lore, Transference aids in the use of Mental sphere magic involving displacement, teleportation, and supernatural travel.
Currently no spells in any active magic list make use of this lore. In future it could play a part in spells in the Major Mental list, Minor Mental list and Savant Base list.
Minor Mental
- The target has a chance of getting a second opportunity to avoid physical or bolt attacks that otherwise would have hit him by teleporting to a short distance away (within in the same room). The percent chance to get a second attack roll is 25 + a transference lore (ranks) bonus using seed 1 of the summation chart.