Quickstrike (combat maneuver): Difference between revisions
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{{Cman |
{{Cman |
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| cost = Base 8, Max 25; see below for details |
| cost = Base 8, Max 25; see [[Quickstrike#Stamina Cost|below]] for details |
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| mnemonic = QSTRIKE |
| mnemonic = QSTRIKE |
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| available = [[Warrior]]s, [[Rogue]]s, [[Monk]]s |
| available = [[Warrior]]s, [[Rogue]]s, [[Monk]]s |
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| pu1 = -}} |
| pu1 = -}} |
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[[Quickstrike]] is a [[Combat Maneuver]] that reduces the [[roundtime]] for one attack with a tradeoff of reduced [[AS]]. |
[[Quickstrike]] is a [[Combat Maneuver]] that reduces the [[roundtime]] for one attack with a tradeoff of reduced [[AS]]. |
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Additional ranks in [[Quickstrike]] will yield greater roundtime reductions and decreased AS penalties, as shown below: |
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*Rank 1: -20 [[AS]] and -1 [[RT]] |
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*Rank 2: -15 [[AS]] and -1 [[RT]] |
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*Rank 3: -10 [[AS]] and -2 [[RT]] |
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*Rank 4: -5 [[AS]] and -2 [[RT]] |
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*Rank 5: No [[AS]] penalty and -3 [[RT]] |
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===Stamina Cost=== |
Revision as of 00:43, 5 August 2008
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Quickstrike is a Combat Maneuver that reduces the roundtime for one attack with a tradeoff of reduced AS.
Additional ranks in Quickstrike will yield greater roundtime reductions and decreased AS penalties, as shown below:
- Rank 1: -20 AS and -1 RT
- Rank 2: -15 AS and -1 RT
- Rank 3: -10 AS and -2 RT
- Rank 4: -5 AS and -2 RT
- Rank 5: No AS penalty and -3 RT