Travel guide: Difference between revisions
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The guides point out various sights and give information on races and other history during the trip. |
The guides point out various sights and give information on races and other history during the trip. |
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[[Category:Transport]] |
Revision as of 23:12, 20 May 2014
The travel guide system provides characters under level 20 with guided passage between Wehnimer's Landing, Solhaven, Ta'Vaalor, and Icemule Trace.
Once begun, the travel guide cannot be dismissed. The guide must take his charge to the destination.
Each new character generates with a travel guide token. These tokens only work for the character that originally got it. This token can be used for one free trip; otherwise, the travel guides may still be used, but a small fee is charged.
The travel guide pulls you aside for a moment and says, "Well, a fine evening to you. If you have never traveled with us before, then there are a few things you should know. I'll usually point out places of interest on the way to our destination. Normally, I'll stop for a bit to let you look around, if you don't want to look around though, just ASK me to GO when I'm milling around and letting you see the sights. Also, at any point in the journey you can ASK me to STOP for a moment, but keep in mind, if you wander off too far, I'll come and find you. I'll usually talk a bit on the way too, mainly about our respective cultures. If you don't really want to hear it, just ASK me for some QUIET. You can also ask me to SLOW down or to SPEED up."
The guides point out various sights and give information on races and other history during the trip.