Talk:Archer ranger (guide): Difference between revisions
(Created page with "Okay, I turned the training lists into tables for all but the post-cap section. I think that the tables help make everything a bit more organized and clear here (it also remov...") |
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Okay, I turned the training lists into tables for all but the post-cap section. I think that the tables help make everything a bit more organized and clear here (it also removed to repeat "# ranks of..."). For the most part, I left the notes that were originally there alone except to add capitalization, but I added notes to some skills that were missing notes before for consistency. -cheers, [[User:SARAH3|SARAH3]] ([[User talk:SARAH3|talk]]) 05:24, 18 February 2015 (CST) |
Okay, I turned the training lists into tables for all but the post-cap section. I think that the tables help make everything a bit more organized and clear here (it also removed to repeat "# ranks of..."). For the most part, I left the notes that were originally there alone except to add capitalization, but I added notes to some skills that were missing notes before for consistency. -cheers, [[User:SARAH3|SARAH3]] ([[User talk:SARAH3|talk]]) 05:24, 18 February 2015 (CST) |
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The split-table format makes it less readable (for me at least) as the reader now has to piece together several discrete pieces of information to come up with a full training plan. I think a training table should ideally look like a snapshot of Tsoran's spreadsheet, so for example: |
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{|{{prettytable}} |
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|- bgcolor="Lightgrey" |
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| '''#''' |
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| '''Cost''' |
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| '''Skill''' |
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| ''' Level 0 ''' |
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| ''' Level 5 ''' |
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| ''' Level 10 ''' |
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| ''' Level 20 ''' |
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| ''' Level 30 ''' |
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| ''' Level 40 ''' |
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|- |
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|30 |
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|5/0 |
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|[[Armor Use]] |
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|1 |
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|6 |
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|11 |
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|21 |
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|'''30''' |
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|'''30''' |
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|- |
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|2x |
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|9/3 |
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|[[Ranged Weapons]] |
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|2 |
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|12 |
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|22 |
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|42 |
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|62 |
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|82 |
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|- |
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|2x |
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|0/6 |
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|[[Perception]] |
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|2 |
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|12 |
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|22 |
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|42 |
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|62 |
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|82 |
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|- |
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|1x |
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|3/3 |
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|[[Ambush]] |
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|1 |
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|6 |
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|11 |
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|21 |
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|31 |
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|41 |
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|- |
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|1x |
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|7/5 |
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|[[Dodging]] |
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|1 |
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|6 |
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|11 |
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|21 |
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|31 |
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|41 |
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|- |
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|... |
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|... |
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|... |
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|... |
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|... |
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|... |
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|... |
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|... |
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|... |
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|} |
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This allows the reader to understand the overall trajectory of the training plan starting from what they need to do at character creation, and it is very easy to see the stopping point for certain skills such as if Armor Use. Reasoning can be discussed separately and lists are fine for that. |
Revision as of 13:00, 18 February 2015
Okay, I turned the training lists into tables for all but the post-cap section. I think that the tables help make everything a bit more organized and clear here (it also removed to repeat "# ranks of..."). For the most part, I left the notes that were originally there alone except to add capitalization, but I added notes to some skills that were missing notes before for consistency. -cheers, SARAH3 (talk) 05:24, 18 February 2015 (CST)
The split-table format makes it less readable (for me at least) as the reader now has to piece together several discrete pieces of information to come up with a full training plan. I think a training table should ideally look like a snapshot of Tsoran's spreadsheet, so for example:
# | Cost | Skill | Level 0 | Level 5 | Level 10 | Level 20 | Level 30 | Level 40 |
30 | 5/0 | Armor Use | 1 | 6 | 11 | 21 | 30 | 30 |
2x | 9/3 | Ranged Weapons | 2 | 12 | 22 | 42 | 62 | 82 |
2x | 0/6 | Perception | 2 | 12 | 22 | 42 | 62 | 82 |
1x | 3/3 | Ambush | 1 | 6 | 11 | 21 | 31 | 41 |
1x | 7/5 | Dodging | 1 | 6 | 11 | 21 | 31 | 41 |
... | ... | ... | ... | ... | ... | ... | ... | ... |
This allows the reader to understand the overall trajectory of the training plan starting from what they need to do at character creation, and it is very easy to see the stopping point for certain skills such as if Armor Use. Reasoning can be discussed separately and lists are fine for that.