Elemental lore review (saved posts): Difference between revisions
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| date = 08/17/2015 06:04 PM EDT |
| date = 08/17/2015 06:04 PM EDT |
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| subject = HSN: ELR - Presence (402) Updates Released! |
| subject = HSN: ELR - Presence (402) Updates Released! |
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}}Presence has been updated to have a 5 minute, non-cumulative duration. In addition, it will now detect hidden creatures. Training in Elemental Lore Air provides a chance to be able to point out hidden targets. The formula highly favors the hider, but will allow an extremely dedicated Air Elementalists a chance against less skilled hiders. |
}}Presence has been updated to have a 5 minute, non-cumulative duration. In addition, it will now detect hidden creatures. Training in [[Elemental Lore, Air]] provides a chance to be able to point out hidden targets. The formula highly favors the hider, but will allow an extremely dedicated Air Elementalists a chance against less skilled hiders. |
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-GameMaster Cyraex |
-GameMaster Cyraex |
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===[[Lock Pick Enhancement (403)]]=== |
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| category = Magic Spells and Systems |
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| topic = Minor Elemental Circle |
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| messagenum = 655 |
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| author = GS4-IXIX |
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| date = 08/18/2015 10:27 AM EDT |
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| subject = HSN: ELR - 404 (Disarm Enhancement) updated! |
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}}Locklore (403) has been updated to decrease potential damage to your pick on a failed picking attempt based on a seed 10 [[summation]] of the caster's [[Elemental Lore, Water]] ranks. Each bonus from the seed summation will remove a point of damage that would have been applied to your [[Lockpick|pick]] if you ended up damaging it. This can completely remove any potential damage, but it won't fix previous damage. |
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Ixix |
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===[[Disarm Enhancement (404)]]=== |
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{{saved-post |
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| category = Magic Spells and Systems |
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| topic = Minor Elemental Circle |
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| messagenum = 731 |
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| author = GS4-IXIX |
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| date = 8/19/2015 09:35 AM EDT |
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| subject = HSN: ELR - 404 (Disarm Enhancement) updated! |
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}}Traplore (404) has been updated to reduce [[Disarming Traps|disarming]] [[roundtime]]s based on Elemental Lore: Water ranks. A seed 6 summation will reduce roundtime by 1 second per bonus. |
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Ixix |
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[[Category: Lores]] |
[[Category: Lores]] |
Revision as of 17:51, 19 August 2015
Pages with this banner have been affected by development and are in various stages of update progress, but not yet complete.
This page will have posts pertaining to the 2015 version of the Elemental Lore review. For posts, see Elemental lore review archive (saved posts).
Minor Elemental
Presence (402)
Topic: Minor Elemental Circle
Message #: 602
Author: GS4-CYRAEX
Date: 08/17/2015 06:04 PM EDT
Subject: HSN: ELR - Presence (402) Updates Released!
Presence has been updated to have a 5 minute, non-cumulative duration. In addition, it will now detect hidden creatures. Training in Elemental Lore, Air provides a chance to be able to point out hidden targets. The formula highly favors the hider, but will allow an extremely dedicated Air Elementalists a chance against less skilled hiders.
-GameMaster Cyraex
Lock Pick Enhancement (403)
Topic: Minor Elemental Circle
Message #: 655
Author: GS4-IXIX
Date: 08/18/2015 10:27 AM EDT
Subject: HSN: ELR - 404 (Disarm Enhancement) updated!
Locklore (403) has been updated to decrease potential damage to your pick on a failed picking attempt based on a seed 10 summation of the caster's Elemental Lore, Water ranks. Each bonus from the seed summation will remove a point of damage that would have been applied to your pick if you ended up damaging it. This can completely remove any potential damage, but it won't fix previous damage.
Ixix
Disarm Enhancement (404)
Topic: Minor Elemental Circle
Message #: 731
Author: GS4-IXIX
Date: 8/19/2015 09:35 AM EDT
Subject: HSN: ELR - 404 (Disarm Enhancement) updated!
Traplore (404) has been updated to reduce disarming roundtimes based on Elemental Lore: Water ranks. A seed 6 summation will reduce roundtime by 1 second per bonus.
Ixix