Verb:TELL: Difference between revisions
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* [[Call Familiar (920)]] |
* [[Call Familiar (920)]] |
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=== Usage === |
=== General Usage === |
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* TELL {servant|companion|eye|mdemon|animate|familiar} : displays a list of commands for that particular being |
* TELL {servant|companion|eye|mdemon|animate|familiar} : displays a list of commands for that particular being |
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* TELL {servant|companion|eye|mdemon|animate|familiar} {command} : instructs the being to perform specified command |
* TELL {servant|companion|eye|mdemon|animate|familiar} {command} : instructs the being to perform specified command |
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===Familiars=== |
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<pre{{log2}}> |
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>tell familiar |
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Usage: |
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TELL FAMILIAR TO {action} [options] |
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Actions: |
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LOOK [{player} | {object} | {creature}] |
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READ {object} |
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ANCHOR |
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GO {{direction} | {portal} | HOME | ANCHOR} |
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ENTER {portal} |
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CLIMB {object} |
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GET {object} |
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DROP |
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FIND {player} |
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SAY {message} |
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EMOTE [options] |
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ACT [options] |
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RETURN, WATCH, STOP, RESCUE |
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FLY, LAND |
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STAND, SIT, SLEEP |
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LEAVE |
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>RETURN |
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You sense understanding from your scarlet horned owl. |
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>WATCH |
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You sense understanding from your scarlet horned owl. |
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The scarlet horned owl begins to carefully observe its surroundings. |
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>STOP |
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The scarlet horned owl seems to lose interest in its surroundings. |
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>RESCUE |
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Usage: TELL FAMILIAR TO RESCUE [ON | OFF] |
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You sense your scarlet horned owl will not attempt to find help for you should you die. |
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>tell famil to rescue on |
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You sense your scarlet horned owl will attempt to find help for you should you die. |
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</pre> |
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[[category:Verbs]] |
[[category:Verbs]] |
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Revision as of 10:11, 7 September 2015
TELL is the verb used to command various subservient beings in GemStone. Each applicable spell will have its own set of commands. This verb is used with the following spells:
- Spirit Servant (218)
- Animal Companion (630)
- Eye Spy (707)
- Minor Summoning (725)
- Animate Dead (730)
- Call Familiar (920)
General Usage
- TELL {servant|companion|eye|mdemon|animate|familiar} : displays a list of commands for that particular being
- TELL {servant|companion|eye|mdemon|animate|familiar} {command} : instructs the being to perform specified command
Familiars
>tell familiar
Usage:
TELL FAMILIAR TO {action} [options]
Actions:
LOOK [{player} | {object} | {creature}]
READ {object}
ANCHOR
GO {{direction} | {portal} | HOME | ANCHOR}
ENTER {portal}
CLIMB {object}
GET {object}
DROP
FIND {player}
SAY {message}
EMOTE [options]
ACT [options]
RETURN, WATCH, STOP, RESCUE
FLY, LAND
STAND, SIT, SLEEP
LEAVE
>RETURN
You sense understanding from your scarlet horned owl.
>WATCH
You sense understanding from your scarlet horned owl.
The scarlet horned owl begins to carefully observe its surroundings.
>STOP
The scarlet horned owl seems to lose interest in its surroundings.
>RESCUE
Usage: TELL FAMILIAR TO RESCUE [ON | OFF]
You sense your scarlet horned owl will not attempt to find help for you should you die.
>tell famil to rescue on
You sense your scarlet horned owl will attempt to find help for you should you die.