Cold Snap (512): Difference between revisions
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== Resources == |
== Resources == |
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*[[Elemental_lore_review_(saved_posts)#Ice_Patch_(512)|Elemental lore review (saved posts)]] |
*[[Elemental_lore_review_(saved_posts)#Ice_Patch_(512)|Elemental lore review (saved posts)]] |
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*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=2#512 Major Elemental Spell Circle: Ice Patch], on Play.net |
Revision as of 00:34, 18 January 2016
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When this spell is cast untargeted a large patch of slippery ice is created that covers much of the surrounding area. Characters and creatures trying to engage in melee or thrown weapon combat on the ice patch will find that they may slip either before or after an attack is made. Training in Elemental Lore, Water increases both the duration of the patch and how effective it is at making the opponent slip and fall, with possible damage.
In rooms with a watery surface, the spell mimics the effects of Water Walking (112) for all characters in the room.
If Ice Patch is directed at a specific target, on a successful warding roll it will deal immediate cold critical damage and apply the rooted condition, hindering combat and movement. Rooted targets receive a penalty of -50 AS to melee attacks, -25 AS to ranged attacks, and -25 DS, but this does not stack with some other status conditions.
Lore Benefit
Training in Elemental Lore, Water makes it possible to cast Minor Water (903) at the target, which will be converted to Minor Cold (1709), for a number of casts equivalent to the bonus level of a seed 10 summation of ranks.
Elemental Lore, Water ranks | 10 | 21 | 33 | 46 | 60 | 75 | 91 | 108 | 126 | 145 | 165 | 186 | 208 | 231 |
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Casts of Minor Water converted to Minor Cold | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
Note: The thresholds posted in the official spell description on the website are wrong. GM Estild has clarified that it is in fact a seed 10 summation.
Messaging
- CAST at a target
CS Check, followed by:
The mist leaves the entire lower half of Target's body encased in a thick block of ice. Cast Roundtime 3 Seconds.
- CAST without a target
An airy mist gathers around you and quickly spreads to cover much of the surrounding area. When the mist dissipates, you notice a slippery ice patch has formed.
Alchemy Recipes
A translucent pale blue dust | |
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Eastern version | Western version |
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