Briarmoon Cove 2016: Difference between revisions
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* A pastry basket that contains an unlimited tube of frosting with 24 frosting flavors and 4 frosting tips, [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/147 officials]. |
* A pastry basket that contains an unlimited tube of frosting with 24 frosting flavors and 4 frosting tips, [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/147 officials]. |
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* Two custom disk changers, [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/204 officials]. |
* Two custom disk changers, [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/204 officials]. |
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* Unlimited keg with winner's choice of flavor, (believed to be held in Taste of Tamzyrr), mentioned by an NPC merchant while in Solhaven. |
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==Announced Services== |
==Announced Services== |
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{| {{prettytable}} |
{| {{prettytable}} |
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!TYPE !!SERVICE !!LINKED POST |
!TYPE !!SERVICE !!ADDITIONAL<br>INFO !!LINKED POST |
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|rowspan="9"|'''MAJOR'''|| Custom Spell Preps (delayed service)||rowspan="9"|[http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/170 By GM Haliste] |
|rowspan="9"|'''MAJOR'''|| Custom Spell Preps (delayed service)||||rowspan="9"|[http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/170 By GM Haliste] |
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| Ithzir Unlocking|| Add/unlocking of a single tree by one level. Armor cannot be worked on more than once. 10 slots total.<br>[http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/185 Info] provided by GM Liia |
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| Ithzir Unlocking |
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| Voln Unlocking|| There will be limited numbers of adding Voln armor scripts to existing armor<br>(5 slots @ Tier 1), as well as T1 to T2 (3 slots), T2 to T3 (2 slots), and T3 to T4 (1 slot).<br>Armor cannot be worked on more than once.<br>[http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/185 Info] provided by GM Liia |
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| Voln Unlocking |
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| Enchanting (some limitations; variable cost)||7 slots for items with a final enchant up to +40 and weighting/padding less than or equal to 10 points (heavy).<br>2 slots for items with a final enchant up to +45 and weighting/padding less than or equal to 10 points (heavy).<br>1 slot for an item with a final enchant up to +50 and weighting/padding less than or equal to 15 points (exceptional).<br>More [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/210 information] provided by GM Tamuz |
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| Enchanting (some limitations; variable cost) |
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| Enhancive Adding via Dahcre (500k) |
| Enhancive Adding via Dahcre (500k) |
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| Shield Size Changing (some limitations; variable cost) |
| Shield Size Changing (some limitations; variable cost)|| One modification per shield. No non-fluff scripts can be on the shield.<br>[http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/185 Info] provided by GM Liia |
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| Armor AsG Changing (some limitations; variable cost)|| Changes only in the same AG. Only one modification per set of armor. No non-fluff scripts.<br>[http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/185 Info] provided by GM Liia |
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| Armor AsG Changing (some limitations; variable cost) |
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| Garli Jewelry (Fully unlocked) |
| Garli Jewelry (Fully unlocked) |
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| Forest Armor (Fully unlocked)|| T4 unlock only, as [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/189 stated] by GM Haliste |
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| Forest Armor (Fully unlocked) |
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|rowspan=" |
|rowspan="12"|'''MINOR'''|| Custom EZScripts (delayed service)||||rowspan="11"|[http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/170 By GM Haliste] |
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| Custom Signature Verbs (delayed service) |
| Custom Signature Verbs (delayed service) |
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| Fluff Script Swaps |
| Fluff Script Swaps |
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| Pocket Adding (some limitations apply)|| Size will be determined by where item is worn, similar to how a glove can't hold as much as a backpack.<br>The merchant will be able to answer specific questions at the time of the service.<br>[http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/185 Info] provided by GM Liia |
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| Pocket Adding (some limitations apply) |
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| Make Locked Pocketed Items Closeable |
| Make Locked Pocketed Items Closeable |
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| Adventure Clothing Unlocking |
| Adventure Clothing Unlocking |
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| Enhancive Permanence|| One per account<br>[http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/185 Info] provided by GM Liia |
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| Enhancive Permanence |
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| Script Removal |
| Script Removal |
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| Custom Disk Changer|| [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/204 By GM Kynlee] |
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| [[Shock_Weapon|Shock Lancestaff]] Unlocking|| No more than one upgrade per person/per lance.<br>[http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/185 Info] provided by GM Liia|| [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/141 By GM Retser] |
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==Teasers== |
==Teasers== |
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⚫ | |||
⚫ | [[Garli_jewelry_(saved_posts)|Jewelry]] items that hold gems found in a pile with a pull for a specified amount of coins. The process is similar to [[Fusion]] but works differently. Originally posted in the Briarmooon Cove [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/9 official folder]. |
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===Chiseled=== |
===Chiseled=== |
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Possibly a new game that allows for a chance to win prizes based on ice sculptures and how well they are created. Originally announced in the Briarmoon Cove [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/149 official folder]. |
Possibly a new game that allows for a chance to win prizes based on ice sculptures and how well they are created. Originally announced in the Briarmoon Cove [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/149 official folder]. |
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===Forest Armor=== |
===Forest Armor=== |
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The shop that sells this can only be reached by going through a quest in Kotwynn Forest (Quest information provided [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/181 here]). [[Forest_Armor_(saved_post)|Forest armor]] has several tiers to unlock and offers mechanical benefits that only work outdoors. Original posts made in the Briarmoon Cove [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/129 official folder]. |
The shop that sells this can only be reached by going through a quest in Kotwynn Forest (Quest information provided [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/181 here]). [[Forest_Armor_(saved_post)|Forest armor]] has several tiers to unlock and offers mechanical benefits that only work outdoors. Original posts made in the Briarmoon Cove [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/129 official folder]. |
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⚫ | |||
⚫ | [[Garli_jewelry_(saved_posts)|Jewelry]] items that hold gems found in a pile with a pull for a specified amount of coins. The process is similar to [[Fusion]] but works differently. Originally posted in the Briarmooon Cove [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/9 official folder]. |
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===Prestige Champagne=== |
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Drink like its 5999 with these fun champagne bottles, teased by [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/216 GS4-Sindin]. |
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===Snowball Satchels=== |
===Snowball Satchels=== |
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[[Snowball_satchel_(saved_post)|Snowball satchels]] allow one to gather snowballs and store them for a friendly fight later on. Five fully unlocked satchels will be made available and grant the ability to generate a snowfield once a day to the owner. Initial teaser information can be found [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/165 here]. |
[[Snowball_satchel_(saved_post)|Snowball satchels]] allow one to gather snowballs and store them for a friendly fight later on. Five fully unlocked satchels will be made available and grant the ability to generate a snowfield once a day to the owner. Initial teaser information can be found [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/165 here]. |
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===Souvenir=== |
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A single slot gold ring holder will be given to attendees with special messaging exclusive to Briarmoon Cove which will allow everyone the chance to upgrade it to 2-slots via limited service as mentioned [http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Briarmoon%20Cove/view/195 here] by GM Galene. |
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==Saved Posts== |
==Saved Posts== |
Revision as of 08:44, 25 January 2016
Briarmoon Cove Shop List
Instance | Opening Date | Closing Date |
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Prime | February 4, 2016 @ 9pm | February 7, 2016 @ 9pm |
Platinum | February 11, 2016 @ 9pm | February 17, 2016 @ 9pm |
Resources
Announced Raffles
- Two T4 Forest Armor, officials.
- A pastry basket that contains an unlimited tube of frosting with 24 frosting flavors and 4 frosting tips, officials.
- Two custom disk changers, officials.
- Unlimited keg with winner's choice of flavor, (believed to be held in Taste of Tamzyrr), mentioned by an NPC merchant while in Solhaven.
Announced Services
TYPE | SERVICE | ADDITIONAL INFO |
LINKED POST |
---|---|---|---|
MAJOR | Custom Spell Preps (delayed service) | By GM Haliste | |
Ithzir Unlocking | Add/unlocking of a single tree by one level. Armor cannot be worked on more than once. 10 slots total. Info provided by GM Liia | ||
Voln Unlocking | There will be limited numbers of adding Voln armor scripts to existing armor (5 slots @ Tier 1), as well as T1 to T2 (3 slots), T2 to T3 (2 slots), and T3 to T4 (1 slot). Armor cannot be worked on more than once. Info provided by GM Liia | ||
Enchanting (some limitations; variable cost) | 7 slots for items with a final enchant up to +40 and weighting/padding less than or equal to 10 points (heavy). 2 slots for items with a final enchant up to +45 and weighting/padding less than or equal to 10 points (heavy). 1 slot for an item with a final enchant up to +50 and weighting/padding less than or equal to 15 points (exceptional). More information provided by GM Tamuz | ||
Enhancive Adding via Dahcre (500k) | |||
Shield Size Changing (some limitations; variable cost) | One modification per shield. No non-fluff scripts can be on the shield. Info provided by GM Liia | ||
Armor AsG Changing (some limitations; variable cost) | Changes only in the same AG. Only one modification per set of armor. No non-fluff scripts. Info provided by GM Liia | ||
Garli Jewelry (Fully unlocked) | |||
Forest Armor (Fully unlocked) | T4 unlock only, as stated by GM Haliste | ||
MINOR | Custom EZScripts (delayed service) | By GM Haliste | |
Custom Signature Verbs (delayed service) | |||
Custom Perfumes (delayed service) | |||
Fluff Script Swaps | |||
Pocket Adding (some limitations apply) | Size will be determined by where item is worn, similar to how a glove can't hold as much as a backpack. The merchant will be able to answer specific questions at the time of the service. Info provided by GM Liia | ||
Make Locked Pocketed Items Closeable | |||
Lockpick Bracer Unlocking (From OTS to T1) | |||
Adventure Clothing Unlocking | |||
Enhancive Permanence | One per account Info provided by GM Liia | ||
Script Removal | |||
Custom Disk Changer | By GM Kynlee | ||
Shock Lancestaff Unlocking | No more than one upgrade per person/per lance. Info provided by GM Liia |
By GM Retser |
Chiseled
Possibly a new game that allows for a chance to win prizes based on ice sculptures and how well they are created. Originally announced in the Briarmoon Cove official folder.
Forest Armor
The shop that sells this can only be reached by going through a quest in Kotwynn Forest (Quest information provided here). Forest armor has several tiers to unlock and offers mechanical benefits that only work outdoors. Original posts made in the Briarmoon Cove official folder.
Garli Jewerly
Jewelry items that hold gems found in a pile with a pull for a specified amount of coins. The process is similar to Fusion but works differently. Originally posted in the Briarmooon Cove official folder.
Prestige Champagne
Drink like its 5999 with these fun champagne bottles, teased by GS4-Sindin.
Snowball Satchels
Snowball satchels allow one to gather snowballs and store them for a friendly fight later on. Five fully unlocked satchels will be made available and grant the ability to generate a snowfield once a day to the owner. Initial teaser information can be found here.
Souvenir
A single slot gold ring holder will be given to attendees with special messaging exclusive to Briarmoon Cove which will allow everyone the chance to upgrade it to 2-slots via limited service as mentioned here by GM Galene.
Saved Posts
A Letter From The Mayor of Briarmoon Cove
Originally posted in the Briarmoon Cove Official Folder
Prospective Attendees, At the frigid and blustery mouth of the Olbin River lies our beautiful port city of Briarmoon Cove, cozily nestled among snow-covered craggy cliffs and deep caverns. While easily reached by traders and merchants arriving from the sea, those approaching from the inland trails are met with unforgiving environmental hazards and a harsh, nearly inaccessible terrain, making travel to this area largely unpleasant. Briarmoon Cove has remained a mostly secluded haven for seafaring traders and merchants because of such limited land access... until now! The Chronomages, having become increasingly interested in merchant trade opportunities within Elanthia, have invested significant efforts and research in devising alternative methods to expand their reaches in goods transportation. Olthos Demache, a Chronomage well-known for his diverse knowledge of time travel and obscure methods to overcome restrictive challenges, sent a brief missive explaining their interest in the aggregation. "The limitations of terrain and weather severely inhibit the ability to move goods from one town to another, resulting in lost income for that town and its merchants. With our assistance, towns may be eligible to experience and benefit from a vast new system, which we are promoting and scouting for here at Briarmoon Cove. We want to keep our eye on potential locations, so we will be appraising what they have to offer at the festivities of this groundbreaking event." As the mayor of Briarmoon Cove, and the appointed ambassador for the festival, I welcome you all to join us in celebrating this worldly gathering of artisans. We have brought delegates from all across Elanthia to our seaside retreat, and they will be marketing quintessential offerings from their homelands. Be sure to stop by all of the shops from each represented area, as you will find a vast assortment of commodities, both unique and familiar. Some are even exclusive to Briarmoon Cove. The residents of our town have been preparing for the much-anticipated arrival of visitors, and attendees will be able to experience such things as stunning coastal views of the night sky, street performers, ice sculpting areas, the Lighthouse Pub (best known for its warming spirits), the traveling airship known as The Revenge, and over twenty exclusive shops with wares from Icemule Trace to Ta'Illistim! We hope to see you all in a little over two weeks. Briarmoon Cove awaits! - Isabriel Fain Mayor of Briarmoon Cove
Admission to Briarmoon Cove
Originally posted by GM Liia on the Officials.
Things will be heating up in the frosty town of Briarmoon Cove! For this event, we're trying something new. Instead of buying a ticket through the box office, anyone who wishes to visit the festival will buy a luminescent silver-gold orb from the Simucoin shop. This item will allow you to be transported via magical portal to the festival venue. Once you enter the portal, the orb will "lock" onto whatever character uses it, so there are no "admit all" options for this event (though it's something we can look into for future events, if the interest is there). The cost of the orb will be 3250 Simucoins. Orbs will likely show up in the box office before the event opens, but will not be made available to purchase until opening day. We don't want anyone losing orbs! The orbs will NOT be limited, so there's no need to worry about getting it early. Thanks to SGM Sleken for his hard work on the new entry mechanics! ~Liia APM, Events & World Development
Additional information provided by GM Sleken on the Officials.
Just to re-iterate on the original announcement post...The orb locks (attunes) to the character that uses it. So... Q: Can I buy an orb and then give it to someone else? A: Yes, as long as you haven't used it. Q: Could I buy orbs and drop them everywhere? A: Sure, Mr/Mrs Moneybags. Q: Is the orb really only good for one character for this event? A: Yes, just the one. One is the loneliest...I'll stop. Q: Would these orbs be good for future runs of this event (if they happen)? A: No. This event only. Plan accordingly. Q: Will these orbs work for other events like Ebon Gates's'es? A: No. Q: Does this fix that annoying feature of buying a box office ticket and having to log out and back in to get that ticket to show? A: Oh yes, it does. It VERY MUCH fixes that issue. SGM Sleken