Burst of Swiftness: Difference between revisions
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'''Burst of Swiftness''' is a [[combat maneuver]] available to [[ |
'''Burst of Swiftness''' is a [[combat maneuver]] available to [[monk]]s only that increases a character's [[Agility]] bonus by a base amount of 6 points, plus an additional 2 points per rank. It also increases [[Dexterity]] bonus by a base amount of 3 points, plus an additional 1 point per rank, for 90 seconds (refreshable). |
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The cost is 30 stamina with a cooldown period, during which the reactivation cost doubles to 60 stamina. |
The cost is 30 stamina with a cooldown period, during which the reactivation cost doubles to 60 stamina. |
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The main reason to train Burst is |
The main reason to train Burst of Swiftness is because 3 ranks are required for [[Perfect Self]]. It is otherwise useful for reduction of the [[UAC]] [[Mstrike]] [[roundtime]] particularly at high levels of [[Multi Opponent Combat]] for less than agile [[race]]s. |
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[[Category:Combat Maneuvers]] |
Revision as of 11:13, 19 February 2016
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Burst of Swiftness is a combat maneuver available to monks only that increases a character's Agility bonus by a base amount of 6 points, plus an additional 2 points per rank. It also increases Dexterity bonus by a base amount of 3 points, plus an additional 1 point per rank, for 90 seconds (refreshable).
The cost is 30 stamina with a cooldown period, during which the reactivation cost doubles to 60 stamina.
The main reason to train Burst of Swiftness is because 3 ranks are required for Perfect Self. It is otherwise useful for reduction of the UAC Mstrike roundtime particularly at high levels of Multi Opponent Combat for less than agile races.
Rank | Cooldown Period |
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1 | 5 minutes |
2 | 4 minutes |
3 | 3 minutes |
4 | 2.5 minutes |
5 | 2 minutes |
Resources
This article is a Stub. You can help GSWiki by expanding it. |