Striking Asp Stance: Difference between revisions

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(Initial info)
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{{Combat maneuver
Striking Asp Stance info will go here momentarily.
|available=[[Monk]]s, [[Rogue]]s, [[Warrior]]s
|mnemonic=ASP
|roundtime = 0
|cost=20 [[Stamina]]
|requirements=None
|prereqs=None

|sq1=4 |se1=- |pu1= -
|sq2=8
|sq3=12
|sq4=-
|sq5=-
|}}
'''Striking Asp Stance''' is a [[combat maneuver]] available to [[Monk]]s, [[Rogue]]s, and [[Warrior]]s.
__NOTOC__
==Description==

This is a [[Martial Stance]]. Unless the cooldown is active, you will be able to automatically perform one single target QUICKSTRIKE at a discounted stamina cost. The stamina cost is reduced to 2/3, 1/2, and 1/3 at ranks 1, 2, and 3, respectively. The cooldown lasts 60 seconds, and begins immediately when a discounted QUICKSTRIKE is performed. At rank 3, if 60 seconds pass without an active cooldown, up to 1 charge will be stored and automatically used if a QUICKSTRIKE is performed during a cooldown.

==Messaging==
Starting:
<pre{{log2|margin-right=325px}}>
>cman mong
You assume the Striking Asp Stance, ready to find the right position for a quick strike.


Rogue assumes the Striking Asp Stance.
</pre>

Stopping:
<pre{{log2|margin-right=325px}}>
>stop stance
You relax from the Striking Asp Stance.


Rogue relaxes and no longer maintains the Striking Asp Stance.
</pre>

==Resources==
*[[List of combat maneuvers by profession]]

[[Category:Combat Maneuvers]] [[Category:Martial Stances]]

Revision as of 12:35, 13 April 2016

Striking Asp Stance
Available To Monks, Rogues, Warriors
Mnemonic [ASP]
Cost 20 Stamina
Roundtime 0
Requirements None
Prerequisites None
Rank Square
1 4  
2
3 12

Striking Asp Stance is a combat maneuver available to Monks, Rogues, and Warriors.

Description

This is a Martial Stance. Unless the cooldown is active, you will be able to automatically perform one single target QUICKSTRIKE at a discounted stamina cost. The stamina cost is reduced to 2/3, 1/2, and 1/3 at ranks 1, 2, and 3, respectively. The cooldown lasts 60 seconds, and begins immediately when a discounted QUICKSTRIKE is performed. At rank 3, if 60 seconds pass without an active cooldown, up to 1 charge will be stored and automatically used if a QUICKSTRIKE is performed during a cooldown.

Messaging

Starting:

>cman mong
You assume the Striking Asp Stance, ready to find the right position for a quick strike.


Rogue assumes the Striking Asp Stance.

Stopping:

>stop stance
You relax from the Striking Asp Stance.


Rogue relaxes and no longer maintains the Striking Asp Stance.

Resources