Verb:AIM

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Revision as of 20:01, 4 July 2021 by GS4-XERAPHINA (talk | contribs) (GS4-XERAPHINA moved page AIM (verb) to Verb: AIM: moving to updated naming convention)
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AIM
Type System
System Combat

AIM can be used to target a body location when using AMBUSH for melee weapons, FIRE for ranged weapons, and unarmed combat (JAB, PUNCH, KICK, GRAPPLE). It will also cause Limb Disruption (708) to automatically target a specific limb if one is specified via AIM.

Usage

Aim:

>aim
USAGE: AIM {location}    Sets your default aiming preference
       AIM CLEAR         Clears your default aiming preference
       AIM RANDOM        Same as AIM CLEAR
       AIM LIST          Produces a list of aimable locations

You're currently attempting to aim at the neck of your target on each firing or ambush.

Possible locations include: head, neck, right arm, left arm, right leg, left leg, right hand, left hand, chest, abdomen, back, right eye, left eye.

Skills

The ability to hit an aimed location depends on skill training and other factors. For melee attacks, Combat Maneuvers and Ambush skills are needed. For ranged attacks, Perception is the main factor when firing in the open, and Perception and Ambush are weighted equally for hidden sniping. For Limb Disruption (708), Spell Aiming is used for targeting limbs.

Resources