Haste (535)

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Haste (535)
Mnemonic [HASTE]
Duration 60 + [0.3 × Air Lore] seconds
Span Solid block
Utility Magic
Type Combat Utility
Availability All
Major Elemental Spells
Sleep (501) Attack
Chromatic Circle (502) Attack
Thurfel's Ward (503) Defensive
Slow (504) Attack
Hand of Tonis (505) Attack
Celerity (506) Utility
Elemental Deflection (507) Defensive
Elemental Bias (508) Defensive
Strength (509) Offensive
Hurl Boulder (510) Attack
Floating Disk (511) Utility
Cold Snap (512) Attack
Elemental Focus (513) Offensive
Stone Fist (514) Attack
Rapid Fire (515) Utility
Mana Leech (516) Utility
Charge Item (517) Utility
Cone of Elements (518) Attack
Immolation (519) Attack
Mage Armor (520) Defensive
Meteor Swarm (525) Attack
Elemental Disjunction (530) Attack
Haste (535) Utility
Temporal Reversion (540) Defensive
Time Stop (550) Utility


The Haste spell appears to provide a Wizard with a reduction in Roundtime based on the following formula (all fractions are rounded down):

  • Final RT = (RT - [1 + X + Y]) * (75 - Z)%
  • X = Air Lore Bonus; Increases by +1 at 24 ranks, 100 ranks, and 200 ranks
  • Y = Major Elemental Bonus; Increases by +1 at 51 ranks and 100 ranks
  • Z = Major Elemental Spells Known / 3

For example, with 27 MjE ranks, 24 Air Lore ranks, and a five second RT:

X= 1; Y = 0; Z = 9
Final RT = (5 - [1 + 1 + 0]) * (75 - 9)%
Final RT = 3 * 66%
Final RT = 1.98; Which rounds down to a 1 second RT.

A second example, at 51 MjE ranks, 24 Air Lore ranks, and a six second RT:

X= 1; Y = 1; Z = 17
Final RT = (6 - [1 + 1 + 1]) * (75 - 17)%
Final RT = 3 * 58%
Final RT = 1.74; Which rounds down to a 1 second RT.


Also, the benefit of MjE ranks does not appear to be capped by your character's level.

The skills of the person benefiting from the spell are used for this formula, not those of the caster. Therefore, non-Wizards will see (RT - [1 + X]) * (75)%. The only variable would be the amount of Air Lore ranks, which behave the same as variable X in the above formula.

Duration

Duration (seconds) = 60 + trunc(Air lore ranks × 0.3)
Air Lore
Ranks
Bonus
Duration
Total
Duration
4 1 61
7 2 62
10 3 63
14 4 64
17 5 65
20 6 66
24 7 67
27 8 68
30 9 69
34 10 70
37 11 71
40 12 72
44 13 73
47 14 74
50 15 75
54 16 76
57 17 77
60 18 78
64 19 79
67 20 80
70 21 81
74 22 82
77 23 83
80 24 84
84 25 85
Air Lore
Ranks
Bonus
Duration
Total
Duration
87 26 86
90 27 87
94 28 88
97 29 89
100 30 90
104 31 91
107 32 92
110 33 93
114 34 94
117 35 95
120 36 96
124 37 97
127 38 98
130 39 99
134 40 100
137 41 101
140 42 102
144 43 103
147 44 104
150 45 105
154 46 106
157 47 107
160 48 108
164 49 109
167 50 110
Air Lore
Ranks
Bonus
Duration
Total
Duration
170 51 111
174 52 112
177 53 113
180 54 114
184 55 115
187 56 116
190 57 117
194 58 118
197 59 119
200 60 120
204 61 121
207 62 122
210 63 123
214 64 124
217 65 125
220 66 126
224 67 127
227 68 128
230 69 129
234 70 130
237 71 131
240 72 132
244 73 133
247 74 134
250 75 135

Messaging

Initial cast

You begin to notice the world slow down around you. Strange.

Wearing off

You notice that things have returned to their normal speed.

Customary Uses

This spell is primarily used in combat situations by War Mages as part of their unique combat style, which involves repeated attacks with a weapon upon a single target.

In the form of imbedded items, rechargeable items or scrolls, it is often used by other adventurers for a similar purpose.

As it is not limited to selfcast use, Wizards of all types can often be seen casting this upon other adventurers, particularly in group hunting situations or in cases when those adventurers are engaging in activities known to cause long roundtimes (such as healing, box picking, or use of Raise Dead (318), among others). Some wizards have also been known to use it in combination with Enchant Item (925).

Note: Haste is ignored with ALCHEMY commands. However, it does function with various alchemy-related tasks which have other verbs.

Alchemy Recipes

A thick silver potion casts Celerity (506).

The first recipe requires ingredients from Zul Logoth and Ta'Illistim, while the second requires ingredients available in the Landing.

Profession Wizard
Discipline Potions
Spell 506
Uses
Rank taught 23
Rank end 38
Location All

Alchemy Recipes

A thick silver potion
Eastern version Western version
  1. Add water
  2. Add viper fang from black forest vipers
  3. Add powdered black sphene
  4. Boil
  5. Add 4 doses of sprig of foxglove
  6. Simmer
  7. Chant Celerity (506)
  1. Add water
  2. Add silvery hoof from night mares
  3. Add powdered star sapphire
  4. Boil
  5. Add 4 doses of sprig of foxglove
  6. Simmer
  7. Chant Celerity (506)

External Links

External Links