The official GemStone IV encyclopedia.
Duck and Weave
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Mnemonic
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[weave]
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Type
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Active Buff
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Stamina Cost
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30. There is a 5 minute cooldown period during which the reactivation cost triples to 90.
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Requirements
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Training in Dodging and Multi-Opponent Combat is recommended.
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Available To
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Rogues, Monks
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Available In
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Combat Maneuvers
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Rank
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Square
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1
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4
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2
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8
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3
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12
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4
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-
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5
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-
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Mechanics
A 30 second boost to one's evasion chance, with lighter armor granting a higher bonus. Upon evading an attack, there is a chance that the attack can be redirected against another enemy in the same room. This redirection chance is based upon ranks in this maneuver, dodge ranks, multi-opponent combat ranks, agility and influence bonuses, and being in a more offensive stance.
Additional Information
Duck and Weave is a combat maneuver available to rogues and monks that provides a 30 second boost to evade chance. The increase is higher when wearing lighter armor groups. When you evade an attack, there's a chance that you can redirect that attack against a different enemy. The redirection chance is higher in more offensive stances and is also based on influence and agility. Training in the Dodging and Multi Opponent Combat skills is recommended. There is a 5 minute cooldown period during which the reactivation cost triples to 90 stamina.
Messaging
A human robber removes a plain wooden arrow from in his quiver.
A human robber fires a plain wooden arrow at you!
You manage to maneuver yourself such that when you dodge aside at the last moment, a human robber finds himself attacking an elven thug, much to their mutual surprise!
AS: +424 vs DS: +337 with AvD: +30 + d100 roll: +68 = +185
... and hits for 33 points of damage!
Nice puncture to the back, just grazed the spine!
The wooden arrow breaks apart and crumbles away.
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