Divergence

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Revision as of 10:32, 22 May 2022 by WHIGHTCNIGHT (talk | contribs) (add Forgotten Vineyard)
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Divergence is a balancing mechanic for hunting areas to have spells behave differently in the affected areas. Those areas are currently the Hinterwilds, Atoll, and Forgotten Vineyard.

Spell Change
Bard Spellsong Hindrance Drains mana and incurs CastRT
Song of Sonic Disruption (1030) reduced damage (similar to Grimswarm)
Song of Tonis (1035) Enforces a 2 second minimum RT. Does not affect groups.
Spirit Slayer (240) "60" second cooldown
(shows up as 90 since it's applied when the spell is cast and runs concurrent with the base 30 second duration of the spell).
Rapid Fire (515) When CAST, it lowers the caster's cast roundtime down to 2 seconds and has no cooldown.
When EVOKEd, it lowers the caster's cast roundtime down to 1 second, and applies a 2 minute cooldown to the base spell and a 10 minute cooldown to the evoked version. The evoked cooldown is lowered by -1 second per EMC rank, down to -300 (making it a 5 minute cooldown).
Core Tap (950) 5 minute cooldown
Can still be activated multiple times during the cooldown with EL:E training.
Minor Steam (1707) Increased mana cost to 5 mana.

See Also