Dodging

The official GemStone IV encyclopedia.
Revision as of 17:28, 14 April 2011 by SPYRIDONM1 (talk | contribs) (Removed the 'dodge formula'' and other information that is more appropriately contained on the Evade page.)
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The Dodge skill is the primary skill of the Evade portion of the Evade/Block/Parry system which helps determine a character's overall Defensive Strength against melee, ranged and bolt AS attacks. Because of the training point costs and skill ranks available per level, dodge is often a staple of the more physical professions while magic users will often forego it entirely. The decision for how much dodge training a character will have is usually a function of a character's particular training path.

Note: The DS formula that uses dodge as a primary skill can be found on the Evade page along with other information regarding dodging (evading) attacks.

Ranks and Training Costs

Type Square Semi Pure
Profession Rogue Warrior Monk Bard Paladin Ranger Cleric Empath Savant Sorcerer Wizard
Max Ranks Per Level 3 3 - 2 2 2 1 1 - 1 1
Training Point Cost 2/2 4/2 - 6/6 5/3 7/5 20/20 20/20 - 20/20 20/20

See Also

Evade

References