The official GemStone IV encyclopedia.
Grapple critical table:
This table includes the critical injury messaging, status effects, stun rounds and injury levels caused by the grapple damage type. Grapple injuries can result from throwing nets and other ensnaring attacks.
The damage values (hit points) in this table are AS based. CS based and special attacks will often result in damage values different than those listed below.
.
Legend:
- A - Amputation (limb loss)
- F - Fatal (instant death critical)
- K - Knockdown
- R - Injury level (rank 1, 2 or 3)
- S - Stun w/number of rounds
- x - Unknown stun round
HEAD
| Rank |
Damage |
Message |
Status Effects |
Wounds
|
| 0 |
0 |
Slight push to the [target]'s face. |
none |
none
|
| 1 |
? |
? |
? |
?
|
| 2 |
? |
? |
? |
?
|
| 3 |
? |
? |
? |
?
|
| 4 |
? |
? |
? |
?
|
| 5 |
? |
? |
? |
?
|
| 6 |
? |
? |
? |
?
|
| 7 |
? |
? |
? |
?
|
| 8 |
? |
? |
? |
?
|
| 9 |
? |
? |
? |
?
|
NECK
| Rank |
Damage |
Message |
Status Effects |
Wounds
|
| 0 |
0 |
Slight push to the [target]'s neck. |
none |
none
|
| 1 |
? |
? |
? |
?
|
| 2 |
? |
? |
? |
?
|
| 3 |
? |
? |
? |
?
|
| 4 |
? |
? |
? |
?
|
| 5 |
? |
? |
? |
?
|
| 6 |
? |
? |
? |
?
|
| 7 |
? |
? |
? |
?
|
| 8 |
? |
? |
? |
?
|
| 9 |
? |
? |
? |
?
|
RIGHT EYE
| Rank |
Damage |
Message |
Status Effects |
Wounds
|
| 0 |
0 |
Weak strike makes the [target]'s eye bloodshot. |
none |
none
|
| 1 |
? |
? |
? |
?
|
| 2 |
? |
? |
? |
?
|
| 3 |
? |
? |
? |
?
|
| 4 |
? |
? |
? |
?
|
| 5 |
? |
? |
? |
?
|
| 6 |
? |
? |
? |
?
|
| 7 |
? |
? |
? |
?
|
| 8 |
? |
? |
? |
?
|
| 9 |
? |
? |
? |
?
|
LEFT EYE
| Rank |
Damage |
Message |
Status Effects |
Wounds
|
| 0 |
0 |
Weak strike makes the [target]'s eye bloodshot. |
none |
none
|
| 1 |
? |
? |
? |
?
|
| 2 |
? |
The [target]'s left eye swells suddenly, causing great pain. |
? |
?
|
| 3 |
? |
? |
? |
?
|
| 4 |
? |
? |
? |
?
|
| 5 |
? |
? |
? |
?
|
| 6 |
? |
? |
? |
?
|
| 7 |
? |
? |
? |
?
|
| 8 |
? |
? |
? |
?
|
| 9 |
? |
? |
? |
?
|
CHEST
| Rank |
Damage |
Message |
Status Effects |
Wounds
|
| 0 |
0 |
Minor bruise to chest. |
none |
none
|
| 1 |
3 |
Chest hit causes the [target] to spin around like a halfling after a fresh tart. |
none |
R1
|
| 2 |
5 |
Side strike shoves the [target] several feet sideways. |
none K |
R1
|
| 3 |
8 |
Oof! Sudden impact knocks the wind out of the [target]. |
S1 |
R1
|
| 4 |
? |
? |
? |
?
|
| 5 |
? |
? |
? |
?
|
| 6 |
? |
? |
? |
?
|
| 7 |
? |
? |
? |
?
|
| 8 |
? |
? |
? |
?
|
| 9 |
? |
? |
? |
?
|
ABDOMEN
| Rank |
Damage |
Message |
Status Effects |
Wounds
|
| 0 |
0 |
Feeble stomach strike. |
none |
none
|
| 1 |
3 |
Stomach strike knocks the [target] backwards several feet. |
none |
R1
|
| 2 |
5 |
Invisible force gives the [target] a rabbit punch. |
? K |
R1
|
| 3 |
? |
? |
? |
?
|
| 4 |
? |
? |
? |
?
|
| 5 |
? |
? |
? |
?
|
| 6 |
? |
? |
? |
?
|
| 7 |
? |
? |
? |
?
|
| 8 |
? |
? |
? |
?
|
| 9 |
? |
? |
? |
?
|
BACK
| Rank |
Damage |
Message |
Status Effects |
Wounds
|
| 0 |
0 |
Tickled the [target]'s back muscles. Minor lumbago. |
none |
none
|
| 1 |
3 |
Strike to back throws the [target] off balance momentarily. |
none |
R1
|
| 2 |
? |
? |
? |
?
|
| 3 |
? |
? |
? |
?
|
| 4 |
? |
? |
? |
?
|
| 5 |
? |
? |
? |
?
|
| 6 |
? |
? |
? |
?
|
| 7 |
? |
? |
? |
?
|
| 8 |
? |
? |
? |
?
|
| 9 |
? |
? |
? |
?
|
RIGHT ARM
| Rank |
Damage |
Message |
Status Effects |
Wounds
|
| 0 |
0 |
Slight twitching in the [target]'s weapon arm. |
none |
none
|
| 1 |
1 |
The [target]'s weapon arm twists oddly but snaps right back. |
none |
R1
|
| 2 |
3 |
Jarring blow to the [target]'s weapon arm. |
none |
R1
|
| 3 |
? |
? |
? |
?
|
| 4 |
? |
? |
? |
?
|
| 5 |
? |
? |
? |
?
|
| 6 |
? |
? |
? |
?
|
| 7 |
? |
? |
? |
?
|
| 8 |
? |
? |
? |
?
|
| 9 |
? |
? |
? |
?
|
LEFT ARM
| Rank |
Damage |
Message |
Status Effects |
Wounds
|
| 0 |
0 |
Slight twitching in the [target]'s shield arm. |
none |
none
|
| 1 |
? |
? |
? |
?
|
| 2 |
? |
? |
? |
?
|
| 3 |
? |
? |
? |
?
|
| 4 |
? |
? |
? |
?
|
| 5 |
? |
? |
? |
?
|
| 6 |
? |
? |
? |
?
|
| 7 |
? |
? |
? |
?
|
| 8 |
? |
? |
? |
?
|
| 9 |
? |
? |
? |
?
|
RIGHT HAND
| Rank |
Damage |
Message |
Status Effects |
Wounds
|
| 0 |
0 |
Broken fingernail! How disastrous. |
none |
none
|
| 1 |
0 |
The [target]'s wrist twisted slightly. |
none |
R1
|
| 2 |
1 |
Finger jams and swells. |
none |
R1
|
| 3 |
? |
? |
? |
?
|
| 4 |
? |
? |
? |
?
|
| 5 |
? |
? |
? |
?
|
| 6 |
? |
? |
? |
?
|
| 7 |
? |
? |
? |
?
|
| 8 |
? |
? |
? |
?
|
| 9 |
? |
? |
? |
?
|
LEFT HAND
| Rank |
Damage |
Message |
Status Effects |
Wounds
|
| 0 |
0 |
Broken fingernail! How disastrous. |
none |
none
|
| 1 |
0 |
The [target]'s wrist twisted slightly. |
none |
R1
|
| 2 |
1 |
Finger jams and swells. |
none |
R1
|
| 3 |
? |
? |
? |
?
|
| 4 |
? |
? |
? |
?
|
| 5 |
? |
? |
? |
?
|
| 6 |
? |
? |
? |
?
|
| 7 |
? |
? |
? |
?
|
| 8 |
? |
? |
? |
?
|
| 9 |
? |
? |
? |
?
|
RIGHT LEG
| Rank |
Damage |
Message |
Status Effects |
Wounds
|
| 0 |
0 |
Charlie horse to the right leg! That should stop the [target]. |
none |
none
|
| 1 |
2 |
The [target]'s right leg jerks momentarily but snaps right back. |
none |
R1
|
| 2 |
4 |
Pop! Kneecap wrenched. |
none |
R1
|
| 3 |
? |
? |
? |
?
|
| 4 |
? |
? |
? |
?
|
| 5 |
? |
? |
? |
?
|
| 6 |
? |
? |
? |
?
|
| 7 |
? |
? |
? |
?
|
| 8 |
? |
? |
? |
?
|
| 9 |
? |
? |
? |
?
|
LEFT LEG
| Rank |
Damage |
Message |
Status Effects |
Wounds
|
| 0 |
0 |
Charlie horse to the left leg! That should stop the [target]. |
none |
none
|
| 1 |
2 |
The [target]'s right leg jerks momentarily but snaps right back. |
none |
R1
|
| 2 |
4 |
Pop! Kneecap wrenched. |
none |
R1
|
| 3 |
? |
? |
? |
?
|
| 4 |
? |
? |
? |
?
|
| 5 |
? |
? |
? |
?
|
| 6 |
? |
? |
? |
?
|
| 7 |
? |
? |
? |
?
|
| 8 |
? |
? |
? |
?
|
| 9 |
? |
? |
? |
?
|
See Also
Noncorporeal critical table for messaging with grapple based attacks against Noncorporeal creatures.