Head Repair (1104)
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The purpose of Head Repair is for healing wounds to the head and neck, and, like all other healing spells, is selfcast only. Two (2) ranks in the Empath Base circle and an appropriate level (4) will allow the caster to heal minor head and neck wounds for 4 mana each. Nine (9) ranks in the Empath Base circle will allow the caster to heal bleeding head and neck wounds for 9 mana each. Bleeding head and neck wounds will incur a higher Healing roundtime than minor ones. Training in Mental Lore, Transformation will reduce this by one second for every four ranks, and every four levels an empath gains, the roundtime will be reduced by one second as well.