ICE materials

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The metals and woods of GemStone III mostly had I.C.E. Age analogs in Rolemaster, M.E.R.P., or Shadow World specifically. However, these sometimes had differences in detail with the modern lore, such as whether it was an alloy or other historical contexts. The Rolemaster "Bonus" has the same meaning as our modern materials enchant bonus, and "Resistance" to destruction is analogous to ST/DU.

Metals

The word "metals" is used loosely. This includes minerals and crystals such as volcanic glass, but leaves out generic real-world materials such as obsidian.

Arinyark

Modern: Ahnver

Arinyark is a luminous bluish-green mineral that absorbs raw Essence radiation. There is no modern lore for this material, though "ahnver" does exist in the game.

Rolemaster Statistics
Bonus: -5
Resistance: +30
Cost Multiplier: 1000x
Value: 200 gold/ounce
Game Details
Rolemaster: Arinyark stores essence radiation like a battery which can then be tapped to renew power points (mana). When coating a full suit of armor with arinyark, it provides +30 to Essence realm resistance rolls (warding) or applies -30 to elemental attacks such as bolts. (Source: Alchemy Companion (1992); Chapter 2.2.7: Enchanted Materials, page 15)
Shadow World: Same as Rolemaster. Arinyark is an ingredient of the alloy Xenium. (Source: Shadow World Master Atlas, 2nd Edition (1992); Chapter 1.3: Special Elements, page 17)
I.C.E. Age: Arinyark strips are used as a lighting method in the Crypt of The Graveyard, likely symbolic of The Unlife because it devours the Essence. The deeper part of the necropolis is lit instead with luminescent fungus. The modern term "ahnver" was one of the words not included in the SHIFT verb.

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