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  • ...e caster fail, there is a backlash of mild to moderate intensity which can stun and in very rare cases, kill the caster. However, the summoning circle will ...conds, that scene too disappears as quickly as it entered your now reeling mind. Just as it seems the jumble of images will stop, they start again, in qui
    15 KB (2,382 words) - 20:56, 12 August 2023
  • Cloud-enruned Scepter: Stun Cloud (1704), Death Cloud (1713), Quake (1714), Firestorm (1715) - 40x/day | a cloud-enruned scepter || Weight: <1 pound || || [[Stun Cloud]](1704),[[Death Cloud]](1713),[[Quake]](1714),[[Firestorm]](1715)<br>
    40 KB (5,849 words) - 16:23, 29 January 2022
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...hooded figure|hooded figures]] are susceptible. Magru and beetles ''will'' stun for [[Evil Eye (717)]], though the vruul are invulnerable. The magru do not
    16 KB (2,559 words) - 11:42, 17 August 2020
  • ...it tweaked to stun more often? Or are we just not finding the good ways to stun, yet?'' A Grimswarm orc guard throws her head back and roars, shaking off the stun!
    52 KB (8,618 words) - 10:34, 12 September 2023
  • *[[Slippery Mind]] (slipperymind): chance to avoid certain warding spells (3 ranks) *[[Stun Maneuvers]] (stunman)
    10 KB (1,389 words) - 12:51, 30 April 2024
  • ...to say something to Pukk, but she hesitates, obviously having changed her mind. ...yone but Roblar will survive everything the Bleaklands throws at us, never mind Raznel herself."
    32 KB (5,310 words) - 10:30, 12 August 2022
  • ...use of truncated STR bonus / 2 and truncated AGI bonus / 2. With that in mind the races provide the following total UAF increase, in descending order: Bear in mind that there are many other mechanical factors to consider when selecting a r
    32 KB (4,944 words) - 05:32, 20 November 2023
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...haft. Consider: "Faint echoes of a '''strange singsong chant''' enter your mind without the courtesy of using your ears. Disturbed, you can find no visibl
    11 KB (1,685 words) - 05:05, 6 January 2022
  • *[[Experience]] ('mind') *[[Stun]] ('stun')
    33 KB (5,289 words) - 21:37, 28 February 2024
  • ...es or anyone else that doesn't have a decent TD. Luckily, they're easy to stun with either maneuvers, [[UCS]], or standard attacks so warriors and monks s ...the ground. If you have the patience of Gandhi and MLK combined and don't mind moving to another room whenever one of the other three indigenous critters
    52 KB (9,342 words) - 04:17, 14 September 2022
  • === D. Mind Jolt - Energy Maelstrom === ...out the walls of town. When a target is stunned for any reason (including Mind Jolt) an implosion will instantly vaporize him.
    50 KB (9,106 words) - 17:41, 22 March 2024
  • Range of failures: I actually have a pretty interesting failure concept in mind for this. Muhahaha. I'm not ready to discuss yet how various skills effect ...the invading creatures because the older players doing battle will injure/stun/prone creatures (which will lower their DS) that you can then help with dis
    17 KB (2,745 words) - 22:27, 8 April 2017
  • ...g routines. During REST mode, Bigshot uses the EXP command and checks your mind, hit points, wound status, mana and spirit. Once all of these values are at * '''when percent mind >='''
    42 KB (6,986 words) - 23:53, 20 April 2024
  • ...wish anything more than friendly overtures from you. Please keep this in mind when you interact with her. Some things to keep in mind:
    21 KB (3,024 words) - 16:31, 3 December 2023
  • ...not resist magic and is on the ground; otherwise it may be fatal. Keep in mind that when a box is impervious to magic, rather than resisting Call Lightnin ...ys triggered by either Disarm and/or Unlock (<i>e.g.</i> Sulfur). Keep in mind that boxes with traps easily set off by Disarm and/or Unlock are safe targe
    28 KB (4,680 words) - 02:29, 17 April 2021
  • The fourth rule is balance or harmony between mind and body, magic and arms, abstract as it might sound at first this rule has ...will usually stun or knock them down. The tertiary critical will either stun or disorient the target, an effect very similar to being drunk. This spell
    37 KB (6,479 words) - 21:35, 23 February 2016
  • *; [[Monk]] : Dedicated disciples of the mystical interactions of mind and body, Monks are masters of the minimalistic approach to combat, special ...rance and some maneuver checks. Constitution does not affect a character's stun and [[HP|Health Point]] (HP) recovery rate.
    18 KB (2,873 words) - 23:44, 3 April 2021
  • | As you touch your black ora jazerant, a satiated groan fills your mind, though you sense a perpetual need for just a little more. * FORCED prone with a stun
    21 KB (3,601 words) - 10:54, 2 May 2023
  • ...st for a small benefit to train ranks in excess of one's level, some don't mind the expenditure. 2&times; per level is particularly common among lower leve ...ight limit of [[Phase (704)]], provides a chance for a [[Mind Jolt (706)]] stun to carry over to a new target, increases retribution success with [[Cloak o
    20 KB (2,875 words) - 13:54, 20 April 2021
  • Bear in mind that there are many other mechanical factors to consider when selecting a r ...s up to 100 ranks and .001/4 ranks beyond that. Increases the duration of Stun Shock by 1 second per Seed 10 summation.
    54 KB (8,594 words) - 10:29, 20 July 2023
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