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  • | family = Minotaur<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    5 KB (722 words) - 22:20, 29 October 2023
  • | family = Siphon<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    6 KB (888 words) - 12:47, 20 March 2020
  • | family = Primate<!-- Add creature to family page subcategory/list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    6 KB (915 words) - 14:43, 9 November 2023
  • | family = Bear <!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (597 words) - 11:08, 25 April 2021
  • | family = Basilisk<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (612 words) - 12:06, 1 February 2024
  • | family = Urchin<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (660 words) - 09:08, 10 April 2022
  • | family = Giant <!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    5 KB (702 words) - 15:37, 1 February 2023
  • | family = Madrinol<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    5 KB (715 words) - 16:30, 21 December 2023
  • | family = Amphibian<!-- Add creature to family page subcategory/list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    5 KB (799 words) - 21:27, 8 November 2023
  • | family = Elemental <!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    5 KB (814 words) - 11:24, 22 April 2021
  • | family = Golem<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    6 KB (943 words) - 20:37, 28 July 2021
  • | family = Centaur<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (664 words) - 10:42, 21 May 2023
  • | family = Humanoid <!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (540 words) - 07:22, 24 February 2023
  • | family = Golem<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    6 KB (863 words) - 14:10, 26 March 2021
  • | subtype = [[SMRv2|Maneuver]] ...eady prone, it will attempt to [[rooted|root]] the foe in place, hampering combat. It is also possible to direct the vine's wrath by casting the spell at a p
    4 KB (680 words) - 21:03, 1 January 2024
  • ...efit from your ranks until you and your weapon have sufficiently bonded in combat. ...ll randomly activate in combat. See {{boldmono|FEAT WEAPONBONDING}} for a list of these abilities. Upon mastery, your weapon will also gain the ability t
    5 KB (838 words) - 19:47, 19 April 2024
  • | family = Wasp<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (713 words) - 10:17, 28 June 2020
  • | family = Feline <!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    3 KB (507 words) - 08:30, 2 May 2021
  • | family = Bird<!-- Add creature to family page subcategory/list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    7 KB (1,022 words) - 02:21, 18 November 2023
  • | family = Krolvin<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (511 words) - 14:27, 29 April 2021
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