Skeletal soldier

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Skeletal soldier
Level 34
Family Soldier family creatures
Body Type Biped
Undead Yes (corporeal)
Areas Found Miasmal Forest
HP 300
Armor [?]
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Disarm Weapon
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base +102 to +111 TD
Ranger Base <N/A> TD
Sorcerer Base +115 TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental +121 TD
Major Spiritual <N/A> TD
Minor Spiritual +109 TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other None

Clad in broken chain armor, the soldier's pale white bones are exposed in certain points in which the armor has completely rusted away. Dark leather gloves cover its bony hands. A very small glimmer of life can be seen in the depths of the soldier's eye sockets.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Skeletal soldiers have the combat maneuver Disarm Weapon, which can cause up to 20 seconds of RT. A disarmed weapon can be especially risky in the Miasmal Forest where shenanigans include lesser moor wights that can drag prone characters from room to room, lesser fetid corpses that add RT upon arrival, and maze-like regions.

Skeletal soldiers enjoy mutilating corpses:

The soldier abruptly raises its iron morning star and in a swift stroke, brings the star crashing down onto your chest!


Near-level creatures - edit
Level 32 Level 33

Level 34 Level 35 Level 36
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