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  • | family = Golem<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    6 KB (943 words) - 20:37, 28 July 2021
  • | family = Centaur<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (664 words) - 10:42, 21 May 2023
  • | family = Humanoid <!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (540 words) - 07:22, 24 February 2023
  • | family = Golem<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    6 KB (863 words) - 14:10, 26 March 2021
  • | subtype = [[SMRv2|Maneuver]] ...eady prone, it will attempt to [[rooted|root]] the foe in place, hampering combat. It is also possible to direct the vine's wrath by casting the spell at a p
    4 KB (680 words) - 21:03, 1 January 2024
  • ...efit from your ranks until you and your weapon have sufficiently bonded in combat. ...ll randomly activate in combat. See {{boldmono|FEAT WEAPONBONDING}} for a list of these abilities. Upon mastery, your weapon will also gain the ability t
    5 KB (838 words) - 19:47, 19 April 2024
  • | family = Wasp<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (713 words) - 10:17, 28 June 2020
  • | family = Feline <!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    3 KB (507 words) - 08:30, 2 May 2021
  • | family = Bird<!-- Add creature to family page subcategory/list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    7 KB (1,022 words) - 02:21, 18 November 2023
  • | family = Krolvin<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (511 words) - 14:27, 29 April 2021
  • | family = Veaba<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    5 KB (862 words) - 09:18, 22 May 2021
  • | family = Feline <!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (535 words) - 20:29, 6 October 2022
  • | family = Feline <!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (514 words) - 11:24, 21 May 2021
  • | family = Wasp<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (533 words) - 18:06, 25 March 2021
  • | family = Wasp<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (538 words) - 16:58, 27 March 2021
  • |subject=Combat Maneuvers Update |category=Hunting and Combat
    4 KB (683 words) - 13:26, 20 June 2017
  • | family = Chimeric <!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (545 words) - 09:19, 30 April 2021
  • | family = Arachnid <!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (536 words) - 22:21, 24 May 2021
  • ...y deal with manipulating nature. They are also fairly adept at learning to maneuver and use devices, both magical and mundane. One of the most versatile profes ...in in either edged weapons or archery and have many tools to enhance their combat skills. Some may choose to strike from stealth using an ambushing style enh
    7 KB (870 words) - 14:47, 26 March 2023
  • | family = Griffin<!-- Add creature to family page list, which will be linked on preview/save --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    5 KB (805 words) - 09:01, 2 February 2024
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