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  • ...[[Elemental Confluence]] for the [[attunement reset]] quest. There is no level requirement for this instance. ..., once crafted, must be bound to the user by killing an [[elemental family creatures|elemental]] while the shard is worn. It is essential that the shard be bou
    1 KB (209 words) - 11:16, 26 June 2022
  • ...pt to strike one random target per round, and may potentially strike other creatures in the room. Be wary that creatures can "speed up" a gas cloud's formation if it should attempt to cast the spe
    2 KB (407 words) - 00:25, 7 November 2019
  • ...t]]s. If an inexperienced adventurer catches the attention of the tougher creatures on the trail, it is likely to result in death. '''Every new character gens
    2 KB (291 words) - 14:33, 8 February 2015
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 8<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (455 words) - 15:40, 14 May 2021
  • This category lists all creatures found in the Nightmare Gorge hunting area. The Nightmare Gorge hunting are ...ther end of the gorge, and the area is inhabited by creatures of 42nd-47th level, and some are quite fearsome. Therefore, it is advised that any adventurer
    4 members (0 subcategories, 0 files) - 13:29, 4 January 2015
  • ...le outcomes, from benign to instant death, that may occur depending on the level of success. The untargeted version uses the standard AoE Targeting system Symbol of Turning has a base cost which is dependent on the member's level (not member's rank). See [[Favor#Symbol Use Favor Cost|Table]] for specific
    4 KB (673 words) - 14:19, 7 March 2024
  • ...ost for this spell is calculated by a seed 1 [[summation]] of the target's level, capped at 4. !align="right"|Target level||1||3||6||10+
    2 KB (304 words) - 20:36, 1 January 2024
  • This category lists all creatures found in the Rambling Meadows hunting area. The Rambling Meadows hunting a The Rambling Meadows is a mix of beginner to low [[level]] hunting grounds.
    7 members (0 subcategories, 0 files) - 15:14, 15 March 2018
  • ...nsive) [[stance]]. The character and/or creatures must be of a comparable level to utilize Reactions.
    7 members (0 subcategories, 0 files) - 08:14, 27 July 2022
  • These level 60-83 hunting grounds contain many dangerous woodland creatures, including: [[direbear]]s, [[monstrous direwolf|direwolves]], [[warped tree ...se woods (a [[Survival]]/[[Perception]] check) and then face the dangerous creatures that lurk within!
    1 KB (209 words) - 23:31, 3 December 2019
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 45 <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (424 words) - 22:03, 1 August 2020
  • {{TOCright}}'''Spellburst''' is a balancing mechanic for higher level hunting areas to manage the amount of outside spells a character can wear i !Area Name||Level<br>Start||Level<br>End
    6 KB (829 words) - 10:09, 3 July 2023
  • ...ong to produce a minor sanctuary effect (when faced with obstacles such as creatures) and increases the sanctuary's resistance to interference. ...of rage that can potentially be caused by this song. The increase is one level of rage at 5 ranks, two levels of rage at 15 ranks, three levels of rage at
    4 KB (674 words) - 13:28, 1 February 2024
  • This category lists all creatures found in the Briar Thicket hunting area. The Briar Thicket hunting area is ...common signs of the indigenous creature to this area. It is a beginner [[level]] hunting ground located outside the [[Amaranth Gate]].
    1 member (0 subcategories, 0 files) - 18:37, 17 September 2021
  • This category lists all creatures found in the '''Marsh Keep''' hunting area. The Marsh Keep hunting area is The area was released in September 2008. The creatures in it range in [[level]] between the Miasmal Forest and [[Bonespear Tower]] in [[Solhaven]].
    6 members (0 subcategories, 0 files) - 15:35, 5 December 2016
  • This category lists all creatures found in the Glaise Cnoc Cemetery hunting area. The Glaise Cnoc cemetery h The Glaise Cnoc Cemetery is a beginner [[level]] hunting ground.
    8 members (0 subcategories, 0 files) - 05:34, 22 March 2021
  • Extraplanar creatures are from different planes of existence: demons, elementals, ki-lins, Vvrael ==Creatures==
    42 members (0 subcategories, 0 files) - 10:36, 6 September 2020
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 16<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (527 words) - 04:36, 28 April 2024
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (465 words) - 12:59, 8 December 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 20<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (425 words) - 17:06, 27 June 2020
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