Call Lightning (125)

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Call Lightning (125)
Mnemonic [LIGHTNING]
Duration Special
Attack Magic - Damage  
Subtype Maneuver 
Target(s) Ungrouped 
Interval Damage Over Time 
Damage Type Hitpoint 
Critical Type Lightning 
Minor Spiritual Spells
Spirit Warding I (101) Defensive
Spirit Barrier (102) Defensive
Spirit Defense (103) Defensive
Disease Resistance (104) Defensive
Poison Resistance (105) Defensive
Spirit Fog (106) Defensive
Spirit Warding II (107) Defensive
Stun Relief (108) Utility
Dispel Invisibility (109) Utility
Unbalance (110) Attack
Fire Spirit (111) Attack
Water Walking (112) Utility
Undisease (113) Utility
Unpoison (114) Utility
Fasthr's Reward (115) Defensive
Locate Person (116) Utility
Spirit Strike (117) Offensive
Web (118) Attack
Spirit Dispel (119) Utility
Lesser Shroud (120) Defensive
Call Lightning (125) Attack
Spirit Guide (130) Utility
Searing Light (135) Attack
Wall of Force (140) Defensive


Call Lightning calls an ominous cloud to strike a target within the room. This spell only works outdoors unless the below lore requirements are met and requires about 20 seconds for the cloud to form before the attack begins. The cloud will strike the target with a random number of lightning bolts, usually 3 or 4.

Lore Benefits

The speed at which the lightning cloud will strike is enhanced by training in Spiritual Lore, Summoning. At 10 ranks the caster receives a one-second reduction in cloud generation, with the maximum seven-second reduction benefit achieved at 70 ranks.

80 ranks of Spiritual Lore, Summoning allows the spell to be cast indoors. Rangers with Nature's Touch (625) active only need 40 ranks to cast Call Lightning indoors.

External Links