First Aid

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The First Aid skill is a skill that is used in skinning and tending wounds. It is also taken into account when diagnosing another character's injuries, appraising skins, and using herbs. It affects the roundtime incurred by the use of herbs, and aids in successfulling piercing another character.

First Aid is also taken into account when resisting certain poisons and diseases.

Type Square Semi Pure
Profession Rogue Warrior Monk Bard Paladin Ranger Cleric Empath Savant Sorcerer Wizard
Max Ranks Per Level 2 2 2 2 2 2 2 3 - 2 2
Training Point Cost 1/2 1/2 1/2 2/1 1/1 2/1 1/1 1/0 - 2/1 2/1

The Empath spell, Bone Shatter (1106), no longer benefits from training in First Aid in that, this used to mean more training in First Aid means a higher chance of an instant kill.

Roundtime Reduction in the Use of Herbs

Eating various herbs takes roundtime, and is reduced by training in first aid at a rate of -1 roundtime per 20 skill bonus, rounded up. Thus, two ranks of first aid (which imparts a skill bonus of 10) provides the first -1 roundtime reduction, where 50 ranks of first aid translate into a -8 roundtime reduction (at 150 skill).

References