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The Mage's Gauntlet is a scripted gauntlet that provide various mechanical effects based on its tier. Its abilities are powered by feeding the gauntlet magic items, such as wands, crystals, and ayanad crystals, with some restrictions on which items based on the gauntlet's tier of unlock and how they are used. At tier 1, the gauntlet allows use of stored crystal (blue, white, and black) energy to activate their corresponding spell as if rubbing the crystal itself, and the gauntlet can be used to lighten or darken a room. At tier 2, mana can be extracted from the gauntlet after feeding it various treasure system wands. At tier 3, the gauntlet can create a temporary damaged padded shield or a void. And at tier 4, the gauntlet can be used to temporarily banish another creature or the wearer to another plane of existence. The Mage's Gauntlet is sold in the Rumor Woods shop Fist Class Plane ticket.
Tier 1/OTS
An OTS Mage's Gauntlet can absorb white, black, and blue crystals, each with their own separate count of charges. Those charges can be used via RUB, which activates the spell as if using the crystal itself and uses up one charge of the corresponding crystal type. In addition, the gauntlet is able to use one charge of all three crystal types to lighten or darken a room.AnalyzeYou analyze the leather gauntlet and sense that the creator has provided the following information:
OVERVIEW
Hello there, intrepid player! This leather gauntlet is a Mage's Gauntlet item. These gauntlets allow you to use magical items such as wands, ayanad crystals, and crystals to power unique abilities.
UNLOCKS
Tier 1 - OTS. PUSH the gauntlet to absorb white, black, and blue crystals, storing up to 5 charges per tier.
- TURN: select a crystal type.
- RUB: cast the selected crystal type.
- FLICK: consume 1 charge of each crystal to brighten a room for 5 minutes.
- COVER: consume 1 charge of each crystal to darken a room for 5 minutes.
Tier 2 - PUSH the gauntlet to absorb treasure system wands and collect their mana (charges * spell level), up to 400 energy/tier.
- PULL: extract up to 50 mana from the gauntlet's reserves. 15 minute cooldown.
Tier 3 - PUSH to absorb various ayanad crystals to add 20-50 energy to the gauntlet's energy reserves.
- CLENCH: Consumes 100 energy to create a 30 point damage padding shield. Each point of damage absorbed weakens the shield until it shatters. 15 minute duration. 30 minute cooldown.
- RAISE: Consumes 100 energy to summon a void that attempts to draw up to 5 creatures towards it, causing impact damage and disorienting them. 3 minute cooldown.
Tier 4 - Unlocks two abilities:
- POINT: Consumes 200 energy to attempt to banish a creature to another plane of existence. 1 minute cooldown.
- BESEECH: Consumes 500 energy to banish oneself to another plane of existence for 1 minute. Usable while incapacitated so long as the user is conscious and not in roundtime. 24 hour cooldown.
Currently this gauntlet is Tier 1
STATUS:
Black Crystals: 0 / 5 charges.
White Crystals: 0 / 5 charges.
Blue Crystals: 0 / 5 charges.
Energy Reserves: 0 / 400.
COOLDOWNS:
Energy Restoration: READY
Energy Shield: READY
Summon Void: READY
Banish Creature: READY
Escape Hatch: READY
All tiers have access to the following RP verbs: wear, remove, pinch, attend, stretch, hold, ponder and fidget.
ALTERING
This gauntlet may be freely altered but should remain in relatively good repair, remain a singular item that is worn on the left hand that extends up to the mid-forearm, and must be flexible enough for the wearer's fingers to move freely.
You may also customize the metal plates and runes that protect the wearer's arm:
Plates: vaalin plates
Runes: faenor runes
You get no sense of whether or not the gauntlet may be further lightened. Usage
| Verb
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First
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Third
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| COVER
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You briefly cover the back of your leather gauntlet with your right hand. As you do, dark motes of energy emerge from your leather gauntlet and begin to swirl around the room... The area becomes darker.
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XXXXXX briefly covers the back of his leather gauntlet with his right hand. As he does, dark motes of energy emerge from his leather gauntlet and begin to swirl around the room... The area becomes darker.
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| Consume 1 charge of each crystal to darken a room for 5 minutes
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| FLICK
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You stretch your hand outward and briefly flick two fingers forward. As you do, white motes of energy emerge from your leather gauntlet and begin to swirl around the room... The area becomes brighter.
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XXXXXX stretches his hand outward and briefly flicks two fingers forward. As he does, white motes of energy emerge from his leather gauntlet and begin to swirl around the room... The area becomes brighter.
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| Consume 1 charge of each crystal to brighten a room for 5 minutes.
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| PUSH
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You press your (color) crystal against the palm of your leather gauntlet. After a brief moment, the crystal becomes insubstantial and slowly dissolves into twinkling motes of light that are absorbed into your gauntlet.
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XXXXXX presses his (color) crystal against the palm of his leather gauntlet. After a brief moment, the crystal becomes insubstantial and slowly dissolves into twinkling motes of light that are absorbed into his gauntlet.
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| Push an appropriate magical item into the gauntlet for it to absorb.
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| RUB
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You run your fingers against your leather gauntlet, causing the runes on the back to alight with crackling blue energy... An invisible force guides you. Cast Roundtime 3 Seconds.
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XXXXXX brushes his fingers against the back of his leather gauntlet, causing the runes on the back to alight with crackling blue energy... An invisible force guides XXXXXX.
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| Cast the spell associated with the selected crystal type. The crackling energy color corresponds to the crystal color, as does the actual spell cast.
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| TURN
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You brush your fingers against the back of your leather gauntlet, which releases a small flurry of twinkling motes of light that shift in color from black to a blinding white.
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XXXXXX brushes his fingers against the back of his leather gauntlet, which releases a small flurry of twinkling motes of light that shift in color from black to white.
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| Select a crystal type for use with RUB. Turn cycles from black to white to blue, then repeats.
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Tier 2
At Tier 2, the Mage's Gauntlet can absorb treasure system wands and collect their mana (charges * spell level), up to 400 energy/tier. (Storage capacity starts at 800 mana, 400 per Tier.) This energy can be extracted via PULL as mana, up to 50 mana per use with a 15 minute cooldown. Wands are absorbed by the gauntlet in the same way crystals are, via PUSH.Usage
| Verb
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First
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Third
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| PULL
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You ball your fingers tightly into a fist momentarily, causing your leather gauntlet to begin thrumming with power that begins to rush into you briefly before fading. [You are already at full mana.] You ball your fingers tightly into a fist momentarily, causing your leather gauntlet to begin thrumming with power. A few moments later, a surge of energy rushes into you, and you feel revitalized!
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XXXXXX balls his fingers tightly into a fist momentarily, causing his to begin thrumming with power. A few moments later, a surge of energy rushes into his!
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| Extract up to 50 mana from the gauntlet's reserves. 15 minute cooldown.
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Tier 3A Tier 3 Mage's Gauntlet can absorb ayanad crystals as energy, varying from 20-50 energy per crystal. Its stored energy cap rises to 1,200 mana. It gains two new abilities.
CLENCH consumes 100 energy to create a 30 point damage padding shield. Each point of damage absorbed weakens the shield until it shatters. (15 minute duration. 30 minute cooldown.)
RAISE consumes 100 energy to summon a void that attempts to draw up to 5 creatures towards it, causing impact damage and disorienting them. (3 minute cooldown.)Usage
| Verb
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First
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Third
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| CLENCH
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You raise your leather gauntlet before you and sweep it in an arcing circle. The runes inlaid into the surface of the gauntlet quickly alight, and a shield of magical energy forms in front of you before quickly fading into invisibility.
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XXXXXX raises his leather gauntlet before him and sweeps it in an arcing circle. The runes inlaid into the surface of the his gauntlet quickly alight, and a shield of magical energy forms in front of him before quickly fading into invisibility.
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| Consumes 100 energy to create a 30 point damage padding shield. Each point of damage absorbed weakens the shield until it shatters. 15 minute duration. 30 minute cooldown.
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| RAISE
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You thrust your leather gauntlet forward, fingers spread wide. Black energy threads along the runes on its surface, coiling upward in writhing skeins before spiraling outward in a vortex of shadow. With a sudden lurch, the swirling tendrils surge ahead, converging into a single seething point as a churning black void yawns open and begins to drag everything toward its hungry core! You fail to find a target. Seemingly sated, the black void quickly collapses upon itself, leaving no trace.
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XXXXXX thrusts his leather gauntlet forward, fingers spread wide. Black energy threads along the runes on its surface, coiling upward in writhing skeins before spiraling outward in a vortex of shadow. With a sudden lurch, the swirling tendrils surge ahead, converging into a single seething point as a churning black void yawns open and begins to drag everything toward its hungry core! Seemingly sated, the black void quickly collapses upon itself, leaving no trace.
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| Consumes 100 energy to summon a void that attempts to draw up to 5 creatures towards it, causing impact damage and disorienting them. 3 minute cooldown.
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Tier 4Fully unlocked, a Mage's Gauntlet gains the ability to temporarily banish either a creature or the wearer to another plane of existence. Its stored energy cap rises to 1,600 mana.
POINT consumes 200 energy to attempt to banish a creature to another plane of existence. (1 minute cooldown.)
BESEECH consumes 500 energy to banish oneself to another plane of existence for 1 minute. (24 hour cooldown.) This second ability is usable while incapacitated so long as the user is conscious and not in roundtime.Usage
| Verb
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Status
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First
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Third
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| BESEECH
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Room permits teleporting
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This section has not been added yet; please add to it now!
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This section has not been added yet; please add to it now!
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| Room prohibits teleporting
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You gesture sharply with your left hand, making quick, precise movements. Gradually, motes of polychromatic light lift from your leather gauntlet, swirling in tight, radiant spirals around you. Their brilliance swells until shimmering fractures of energy crackle through them. One by one, the motes shudder and collapse, winking out with sharp bursts of prismatic color. As the last of the motes vanish, the space around your leather gauntlet seems to ripple outward in a warped distortion that bends light and sound alike.
A wave of dark ethereal ripples moves outward from you.
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XXXXXX's left hand gestures sharply. Gradually, motes of polychromatic light lift from XXXXXX's leather gauntlet, swirling in tight, radiant spirals around him. Their brilliance swells until shimmering fractures of energy crackle through them. One by one, the motes shudder and collapse, winking out with sharp bursts of prismatic color. As the last of the motes vanish, the space around his leather gauntlet seems to ripple outward in a warped distortion that bends light and sound alike.
A wave of dark ethereal ripples moves outward from XXXXXX.
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| Consumes 500 energy to banish oneself to another plane of existence for 1 minute. Usable while incapacitated so long as the user is conscious and not in roundtime. 24 hour cooldown.
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| POINT GAUNTLET AT (TARGET)
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You extend your left hand toward an enormous mosquito, fingers snapping in a decisive motion. From the leather gauntlet's wrist, motes of polychromatic light flicker to life, swirling around your arm like tiny stars. With a sudden flare, they leap forward, dancing and spiraling around an enormous mosquito, weaving an intricate web of radiant hues that pulse with power, tightening with each passing moment. [SMR result: 439 (Open d100: 10, Bonus: 100)] An enormous mosquito's form quickly dissolves into a swirling vortex of light that quickly disperses, leaving nothing behind.
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XXXXXX points at an enormous mosquito. [SMR result: 439 (Open d100: 10, Bonus: 100)] An enormous mosquito's form quickly dissolves into a swirling vortex of light that quickly disperses, leaving nothing behind.
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| Consumes 200 energy to attempt to banish a creature to another plane of existence. 1 minute cooldown.
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See Also
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| Mage's Gauntlet Information
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| Type
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Mechanical
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| Item Classification
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Accessory
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| Item(s) Applied to
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Gauntlet
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| Alterable
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Yes
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| Light/Deep
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| Customizable
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Yes
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| Custom
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Plates
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| Original Release Venue
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Rumor Woods
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| Original Release Year
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2025
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| Tiered
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Yes
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| Number of Tiers
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4
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| How to Unlock
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Certificate
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| Restrictions
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Should remain in relatively good repair, remain a singular item that is worn on the left hand that extends up to the mid-forearm, and must be flexible enough for the wearer's fingers to move freely
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