Sign of Swords
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| Council of Light - edit | ||||
|---|---|---|---|---|
| Documentation | ||||
| The Iron Wind | ||||
| Mechanics | ||||
| Tasks | Mana & Spirit | |||
| Scripts | ||||
| None | ||||
| Signs | ||||
| 1. | Recognition | 2. | Signal | |
| 3. | Warding | 4. | Striking | |
| 5. | Clotting | 6. | Thought | |
| 7. | Defending | 8. | Smiting | |
| 9. | Staunching | 10. | Deflection | |
| 11. | Hypnosis | 12. | Swords | |
| 13. | Shields | 14. | Dissipation | |
| 15. | Healing | 16. | Madness | |
| 17. | Possession | 18. | Wracking | |
| 19. | Darkness | 20. | Hopelessness | |
Sign of Swords is the twelfth sign of the Council of Light. At a cost of 1 spirit, the sign adds +20 to Attack Strength (ranged, magical bolts, and melee), and also adds 20 UAF. The sign lasts for 10 seconds per level of your character. The cost is paid at the end of the duration of the sign, and this ability cannot be stopped early.