Surge of Strength

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Surge of Strength
Available To Warriors, Rogues, Paladins
Mnemonic [SURGE]
Cost 30
Roundtime {{{roundtime}}}
Requirements None
Prerequisites None
Rank Square Semi
1 2
2 4
3 6
4 8 12 
5 10 15

Surge of Strength is a commonly used Combat Maneuver due to the strength increase that it provides, increasing a character's attack strength and increasing carrying capacity, effectively reducing encumbrance and, therefore, possibly roundtime when attacking. Each bonus point will increase unencumbered carrying capacity 1% of the character's body weight with a maximum bonus of 16% at Rank 5. E.g., a character that weighs 200 lbs. with Rank 5 will have an increased carrying capacity of 32 lbs. (200 * .16).

Surge of Strength is activated and lasts for 90 seconds before fading. This combat maneuver, like all maneuvers with a duration, is refreshable, although that comes with a stamina cost penalty.

Surge also has a cooldown period in which using the maneuver in that timeframe causes it to cost double (60) stamina. At Rank 1, the cooldown period is 5 minutes, Rank 2 is 4 minutes, Rank 3 is 3 minutes, Rank 4 is 2.5 minutes, and Rank 5 is 2 minutes.

Surge will also show up on StormFront's active spell window or with the SPELL ACTIVE command.

Rank Strength Bonus
1 +8
2 +10
3 +12
4 +14
5 +16

Messaging

Beginning:

H>cman surge
You focus deep within yourself, searching for untapped sources of strength. You feel significantly stronger.

Ending:

You begin to lose touch with your internal sources of strength.

Cooldown ending:

Your internal strength fully recovers from your most recent attempt to tap into it.

Restarting within the cooldown period:

H>cman surge
You focus deep within yourself, searching for untapped sources of strength that are not yet exhausted from your still recent prior attempt.
You feel significantly stronger.

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