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Puncture Protection
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Available To
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Warriors
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Mnemonic
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[PUNCTURE]
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Requirements
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Specialized armor fittings
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Prerequisites
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None
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Rank
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Cost
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1
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20
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2
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30
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3
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40
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4
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50
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5
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60
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- Description: Adjusts a person's armor so that it is more resistant to puncture attacks. The base strength of the damage resistance is equal to (Fitting Tier * 10), with common fittings having a value of 1 and masterwork fittings having a value of 5. If the armor is flared or provides a bonus to AS/TD, there is a -10 penalty to the resistance strength. If the armor is padded, there is a penalty of -5 per ASSESS level to a maximum penalty of -40. The formula for the number of puncture hits that can be taken before the resistance wears off is:
- Puncture Hits = 15 + (Armor Use skill / 10) + (Fitting Tier * 10).
- Requirements: Specialized armor fittings, which are sold in Warrior Guild workshops, are required for the Damage Specializations of Armor Specialization. They are applied by using: ARMOR <Crush/Puncture/Slash> ADJUST MY <ArmorType>. There are five quality tiers of fittings. The quality of the fittings influences the duration of the protection and the price of the fittings is given by (Fitting Rank * (3750 - 250 * (Armor Group - 5))). For example, fine fittings on plate cost 11250 and last 40 hits. If the armor is flared or provides a bonus to AS or TD, it requires sturdy fittings or better. If the armor being adjusted is padded, the quality of the fittings required and requisite ranks are:
Quality |
Restriction |
Ranks
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Common
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May not be used with padded armor.
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1
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Sturdy
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May be used with up to fairly padded armor.
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2
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Fine
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May be used with up to decently padded armor.
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3
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Superb
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May be used with up to very heavily padded armor.
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4
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Masterwork
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No limit on level of padding.
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5
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